6 Repositories
Python LA-MCTS Libraries
High dimensional black-box optimizer using Latent Action Monte Carlo Tree Search algorithm
LA-MCTS The code is based of paper Learning Search Space Partition for Black-box Optimization using Monte Carlo Tree Search. Component LA-MCTS has thr
MCTS (among other things) for 2048
2048 Created by Chad Palmer for CPSC 474, Fall 2021 Overview: This is an application which can play 2048 and simulate games of 2048 with a variety of
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
Alpha Zero General (any game, any framework!) A simplified, highly flexible, commented and (hopefully) easy to understand implementation of self-play
Hypernets: A General Automated Machine Learning framework to simplify the development of End-to-end AutoML toolkits in specific domains.
A General Automated Machine Learning framework to simplify the development of End-to-end AutoML toolkits in specific domains.
Reinforcement learning models in ViZDoom environment
DoomNet DoomNet is a ViZDoom agent trained by reinforcement learning. The agent is a neural network that outputs a probability of actions given only p
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
AlphaZero-Gomoku This is an implementation of the AlphaZero algorithm for playing the simple board game Gomoku (also called Gobang or Five in a Row) f