When using just vs-rife:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
core = vs.core
# Loading Plugins
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeinterlaceFilter/TIVTC/libtivtc.dll")
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/SourceFilter/d2vSource/d2vsource.dll")
# source: 'C:\Users\Selur\Desktop\VTS_01_1.VOB'
# current color space: YUV420P8, bit depth: 8, resolution: 720x480, fps: 29.97, color matrix: 470bg, yuv luminance scale: limited, scanorder: telecine
# Loading C:\Users\Selur\Desktop\VTS_01_1.VOB using D2VSource
clip = core.d2v.Source(input="E:/Temp/vob_941fdaaeda22090766694391cc4281d5_853323747.d2v")
# Setting color matrix to 470bg.
clip = core.std.SetFrameProps(clip, _Matrix=5)
clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=5)
clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=5)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# making sure frame rate is set to 29.970
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Deinterlacing using TIVTC
clip = core.tivtc.TFM(clip=clip)
clip = core.tivtc.TDecimate(clip=clip, mode=7, rate=10, dupThresh=0.04, vidThresh=3.50, sceneThresh=15.00)# new fps: 10
# make sure content is preceived as frame based
clip = core.std.SetFieldBased(clip, 0)
clip = core.misc.SCDetect(clip=clip,threshold=0.150)
from vsrife import RIFE
# adjusting color space from YUV420P8 to RGBS for VsTorchRIFE
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
# adjusting frame count&rate with RIFE (torch)
clip = RIFE(clip, multi=3, device_type='cuda', device_index=0) # new fps: 20
# adjusting output color from: RGBS to YUV420P8 for x264Model
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, matrix_s="470bg", range_s="limited")
# set output frame rate to 30.000fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30, fpsden=1)
# Output
clip.set_output()
everything works.
But when I add latest vs-dpir:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
core = vs.core
import os
import site
# Import libraries for onnxruntime
from ctypes import WinDLL
path = site.getsitepackages()[0]+'/onnxruntime_dlls/'
WinDLL(path+'cublas64_11.dll')
WinDLL(path+'cudart64_110.dll')
WinDLL(path+'cudnn64_8.dll')
WinDLL(path+'cudnn_cnn_infer64_8.dll')
WinDLL(path+'cudnn_ops_infer64_8.dll')
WinDLL(path+'cufft64_10.dll')
WinDLL(path+'cufftw64_10.dll')
WinDLL(path+'nvinfer.dll')
WinDLL(path+'nvinfer_plugin.dll')
WinDLL(path+'nvparsers.dll')
WinDLL(path+'nvonnxparser.dll')
# Loading Plugins
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeinterlaceFilter/TIVTC/libtivtc.dll")
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/SourceFilter/d2vSource/d2vsource.dll")
# source: 'C:\Users\Selur\Desktop\VTS_01_1.VOB'
# current color space: YUV420P8, bit depth: 8, resolution: 720x480, fps: 29.97, color matrix: 470bg, yuv luminance scale: limited, scanorder: telecine
# Loading C:\Users\Selur\Desktop\VTS_01_1.VOB using D2VSource
clip = core.d2v.Source(input="E:/Temp/vob_941fdaaeda22090766694391cc4281d5_853323747.d2v")
# Setting color matrix to 470bg.
clip = core.std.SetFrameProps(clip, _Matrix=5)
clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=5)
clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=5)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# making sure frame rate is set to 29.970
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Deinterlacing using TIVTC
clip = core.tivtc.TFM(clip=clip)
clip = core.tivtc.TDecimate(clip=clip, mode=7, rate=10, dupThresh=0.04, vidThresh=3.50, sceneThresh=15.00)# new fps: 10
# make sure content is preceived as frame based
clip = core.std.SetFieldBased(clip, 0)
from vsdpir import DPIR
# adjusting color space from YUV420P8 to RGBS for vsDPIRDenoise
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
# denoising using DPIRDenoise
clip = DPIR(clip=clip, strength=15.000, task="denoise", provider=1, device_id=0)
clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited")
clip = core.misc.SCDetect(clip=clip,threshold=0.150)
from vsrife import RIFE
# adjusting color space from YUV444P16 to RGBS for VsTorchRIFE
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
# adjusting frame count&rate with RIFE (torch)
clip = RIFE(clip, multi=3, device_type='cuda', device_index=0) # new fps: 20
# adjusting output color from: RGBS to YUV420P8 for x264Model
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, matrix_s="470bg", range_s="limited")
# set output frame rate to 30.000fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30, fpsden=1)
# Output
clip.set_output()
I get:
Python exception: [WinError 127] Die angegebene Prozedur wurde nicht gefunden. Error loading "I:\Hybrid\64bit\Vapoursynth\Lib/site-packages\torch\lib\cudnn_cnn_train64_8.dll" or one of its dependencies.
Using just vs-dpir:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
core = vs.core
import os
import site
# Import libraries for onnxruntime
from ctypes import WinDLL
path = site.getsitepackages()[0]+'/onnxruntime_dlls/'
WinDLL(path+'cublas64_11.dll')
WinDLL(path+'cudart64_110.dll')
WinDLL(path+'cudnn64_8.dll')
WinDLL(path+'cudnn_cnn_infer64_8.dll')
WinDLL(path+'cudnn_ops_infer64_8.dll')
WinDLL(path+'cufft64_10.dll')
WinDLL(path+'cufftw64_10.dll')
WinDLL(path+'nvinfer.dll')
WinDLL(path+'nvinfer_plugin.dll')
WinDLL(path+'nvparsers.dll')
WinDLL(path+'nvonnxparser.dll')
# Loading Plugins
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeinterlaceFilter/TIVTC/libtivtc.dll")
core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/SourceFilter/d2vSource/d2vsource.dll")
# source: 'C:\Users\Selur\Desktop\VTS_01_1.VOB'
# current color space: YUV420P8, bit depth: 8, resolution: 720x480, fps: 29.97, color matrix: 470bg, yuv luminance scale: limited, scanorder: telecine
# Loading C:\Users\Selur\Desktop\VTS_01_1.VOB using D2VSource
clip = core.d2v.Source(input="E:/Temp/vob_941fdaaeda22090766694391cc4281d5_853323747.d2v")
# Setting color matrix to 470bg.
clip = core.std.SetFrameProps(clip, _Matrix=5)
clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=5)
clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=5)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# making sure frame rate is set to 29.970
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Deinterlacing using TIVTC
clip = core.tivtc.TFM(clip=clip)
clip = core.tivtc.TDecimate(clip=clip, mode=7, rate=10, dupThresh=0.04, vidThresh=3.50, sceneThresh=15.00)# new fps: 10
# make sure content is preceived as frame based
clip = core.std.SetFieldBased(clip, 0)
from vsdpir import DPIR
# adjusting color space from YUV420P8 to RGBS for vsDPIRDenoise
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
# denoising using DPIRDenoise
clip = DPIR(clip=clip, strength=15.000, task="denoise", provider=1, device_id=0)
# adjusting output color from: RGBS to YUV420P8 for x264Model
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, matrix_s="470bg", range_s="limited")
# set output frame rate to 10.000fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=10, fpsden=1)
# Output
clip.set_output()
works fine.
-> do you have an idea how I could fix this?