Claussoft Personal Digital Assistant

Overview

Claussoft Personal Digital Assistant

Install on Linux

$ sudo apt update

$ sudo apt install espeak ffmpeg libespeak1 portaudio19-dev

$ pip install -r requirements.txt

Install on macOS

$ brew install portaudio

Run

$ claussoft_pda/claussoft_pda.py

  • exit or quit
  • 2 + 3 / 4 * 5
  • wikipedia
  • chuck or norris
  • joke
  • time
  • date
  • hello
Comments
  • Bump pyaudio from 0.2.12 to 0.2.13

    Bump pyaudio from 0.2.12 to 0.2.13

    Bumps pyaudio from 0.2.12 to 0.2.13.

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  • Bump speechrecognition from 3.8.1 to 3.9.0

    Bump speechrecognition from 3.8.1 to 3.9.0

    Bumps speechrecognition from 3.8.1 to 3.9.0.

    Commits
    • 3f4162f [chore] Fix twine check warning
    • 35ede24 [bugfix] Fix twine check error
    • 6474bf7 [bugfix] twine upload failed: The name isn't allowed
    • 9724c1f Merge pull request #636 from ftnext/i635-release
    • a9c9fb1 [chore] Bump up
    • 953c469 [chore] Support recent Python version (unittest passes)
    • 353d4ef Merge pull request #630 from ftnext/i629-address-whisper-warning
    • c1f7390 [feat] Specify fp16 parameter not to show warning
    • 7461563 Merge pull request #625 from joy-void-joy/whisper_integration
    • b3665f4 Install ffmpeg to run whisper in unit tests
    • Additional commits viewable in compare view

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    opened by dependabot[bot] 0
  • [pre-commit.ci] pre-commit autoupdate

    [pre-commit.ci] pre-commit autoupdate

    opened by pre-commit-ci[bot] 0
  • Bump pyaudio from 0.2.11 to 0.2.12

    Bump pyaudio from 0.2.11 to 0.2.12

    Bumps pyaudio from 0.2.11 to 0.2.12.

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  • Bump pygame from 2.1.0 to 2.1.2

    Bump pygame from 2.1.0 to 2.1.2

    Bumps pygame from 2.1.0 to 2.1.2.

    Release notes

    Sourced from pygame's releases.

    2.1.2

    What's Changed

    There are a couple of quick fixes for issues in the last release in this one.

    Full Changelog: https://github.com/pygame/pygame/compare/2.1.1...2.1.2

    2.1.1 - solstice meow

    Don't worry, relax... have a pygame.

    🌺🌻🌹🥀🌷🌼🌸💐💮🌺🌻🌹🥀🌷🌼🌸💐💮🌺🌻 🌼🌸 python3 -m pip install pygame==2.1.1 🌺🌻🌹🥀🌷🌼🌸💐💮🌺🌻🌹🥀🌷🌼🌸💐💮🌺🌻

    The north enters a winter solstice and the south a summer solstice.
    The shortest day of the year for people up top,
    and the longest day of the year for people down under.
    

    For people in the middle, it's pretty much the same every day ;)

    Whatever the length of your day, this pygame is for you.


    Before we get to What's new in pygame 2.1.1...

    At the bottom of this post we have a special treat... some games people have made this year. Some of the themes: Aliens, moose, cars, giant robots, trees, and... menus


    But first...

    What's Changed?

    We have a new SDL 2.0.18 release which brings a lot of fixes and optimizations.

    ... (truncated)

    Commits
    • 58c4d07 2.1.2
    • 1a78d4f Merge pull request #2955 from pygame/ankith26-python-m-docs
    • 7e1a6d9 Quick 'python -m pygame.docs', more testing
    • d294494 Merge pull request #2954 from pygame/ankith26-display-update-fix
    • 11ade32 docs: Clarify update behaviour in display docs
    • bc0eb39 display_test: Add more extensive display.update tests
    • b881c8a fix segfault in display.update
    • 6936e17 Merge pull request #2950 from pygame/v2.1.1
    • 6af223f 2.1.2.dev1
    • 2366813 Merge pull request #2948 from pygame/v2.1.1.dev4
    • Additional commits viewable in compare view

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  • Bump pygame from 2.0.3 to 2.1.0

    Bump pygame from 2.0.3 to 2.1.0

    Bumps pygame from 2.0.3 to 2.1.0.

    Release notes

    Sourced from pygame's releases.

    2.1.0 - the 7688 less lines of code release

    This is a pretty minimal release in terms of user facing features. If you're happy with 2.0.3, you probably can stick with that one.

    You can probably Ignore this release

    • 7688 lines of source code were removed (more to come)
    • There's no binary wheels for python2.7, or python3.5
    • pygame no longer compiles from source with SDL1
    • pygame 2.0.3 is there for python 2 users

    What's Changed

    There were lots of internal changes removing old code related to backwards compatibility with SDL1, and python2.

    Full Changelog: https://github.com/pygame/pygame/compare/2.0.3...2.1.0

    2.1.0.dev2 - kick the wheels pre-release

    This is a quick pre-release, which mainly contains python 2 and SDL 1 removal.

    Please kick the wheels? Changes are very minimal over 2.0.3, except for python2 and SDL1 removal.

    Commits
    • 6823563 2.1.0
    • 400f061 2.1.0.dev2
    • 71f593a Merge pull request #2824 from pygame/sdl1-removal2
    • 35482aa buildconfig: Remove SDL1 stuff
    • 878f347 buildconfig: Remove appveyor/install.ps1 py2 removal
    • 4f776c7 Remove references to SDL1 from setup/buildconfig
    • a9e637f Merge pull request #2821 from pygame/ankith26-sdl2-sdist
    • 2dd50e1 Merge pull request #2823 from pygame/drop-sdl1-c-code
    • fc565e0 Remove most SDL1 compatibility c code
    • 50c4f87 Fix _sdl2.controller bug on old SDL versions
    • Additional commits viewable in compare view

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  • Bump pygame from 2.0.2 to 2.0.3

    Bump pygame from 2.0.2 to 2.0.3

    Bumps pygame from 2.0.2 to 2.0.3.

    Release notes

    Sourced from pygame's releases.

    2.0.3 - the many many manylinux M1 && good bye SDL1 goodbye py2 release

    🍂🍊🌰🥮🥧🌆🌇🔥🎃🎑🏮🍂🍊🍂🥮🌰🎃🥮 🥮 python3 -m pip install pygame==2.0.3 🍊🍂🥮🌰🥧🌇🔥🌆🎃🏮🍂🍊🏮🍂🥮🌰🥧🥮

    Goodbye python 2, goodbye SDL 1.

    Firstly, everyone raise their glasses for python 2. This will (probably) be our last python 2 supporting release. From your weird unicode, to your print statement that didn't need (). We will miss you, but we will always remember you.

    Secondly, raise a second glass (at the same time!) for SDL1. Oh, SDL 1.2.x how great it was to know you and use you on dead platforms like BeOS and DOS, with your now exotic features like cdrom support. So many pixels, so many sound waves. You stuck around with us several years after retirement, and for that we thank you. SDL 1, take your gold watch and enjoy your retro computing nostalgia after-life.

    The python 2 wheels will still be there, and you can still use SDL1 through the pygame 1.9.6 wheels if you need. But it's time for us to move on.

    You can stop raising your glasses now. Onto the goodies!

    Here we go...

    There's lots of build improvements in here, including support for M1 macs and much better linux support (fullscreen and multi touch is working!). There's some regression fixes including on pygame.time.set_timer and when compiling from source on older linux distros. New in here is a loops keyword argument has been added to mixer.music.queue. The Camera module got some further improvements removing some unused legacy code and some code cleanups.

    One very cool highlight is that are UCS4 unicode (including emoji) rendering is working. Rendering emoji and some other human languages is now possible!

    We now have much better error newbie friendly messages for image/resource loading issues. Which should help people when they make typos or path issues when loading images. This is a common problem for newbies, so it's a really nice improvement.

    A bunch of difficult bugs were fixed, and python 3.10 wheels for manylinux (which were accidentally forgotten in the 2.0.2 release). There were also some docs improvements for the new Cursor class and get_desktop_sizes function as well as some type improvements for the experimental _sdl2 modules.

    On mac and linux we are using libjpegturbo, so on those platforms jpeg loading should be smoking fast. Additionally lots of our dependencies on mac and linux have been improved (and they share the same build scripts now). Things like fluidsynth being actually compiled in and support for the opus sound files being compiled in properly.

    What's Changed

    Here's what we have in this release for you in a bit more detail. If you want ALL the details please scroll to the bottom to see the full commits and code diffs.

    ... (truncated)

    Commits
    • eb7378c 2.0.3
    • 6462672 Merge pull request #2807 from pygame/v2.0.3.dev6
    • d3c65e7 Merge pull request #2808 from pygame/ankith26-m1-mac-portmidi-fix
    • 8bf4ba7 Fix portmidi buidling for wrong arch on m1 mac
    • a1bacda 2.0.3.dev6
    • 0a238d2 Merge pull request #2805 from pygame/manylinux2014
    • 9312207 manylinux: Fix selection of manylinux to build
    • 958e211 Merge pull request #2804 from pygame/ankith26-dep-scripts
    • 140d96b add opus, brotli and bzip2 to dep builds
    • 77b196d Merge pull request #2803 from pygame/no-travis-again
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  • Bump pygame from 2.0.1 to 2.0.2

    Bump pygame from 2.0.1 to 2.0.2

    Bumps pygame from 2.0.1 to 2.0.2.

    Release notes

    Sourced from pygame's releases.

    2.0.2 - O2 release

    Pygame 2.0.2 - O2 release

    Hello everyone! 2.0.2 is finally here!

    🔷🔬 💧📘💙🌌❄️💎 🔷🔬 💧📘💙🌌❄️💎 🟦 pip install pygame --upgrade 🌌❄️💎🔷 🔬 💧📘💙🌌❄️💎 🔷🔬 💧📘💙

    How do you summarize over 10 months of development, with over 40 contributors contributing 1000s of lines of fixes and enhancements? If you're interested in seeing the changes in more detail, you can check out the release notes for the 2.0.2.dev2 and 2.0.2.dev4 pre-releases. Below is a summary of some highlights.

    2.0.2 release greatest hits

    • Rumble support for Joysticks and Controllers
    • Python 3.10 support
    • MacOS 10.9- MacOS 10.13 support for the first time in the 2.x series (intel chips)
    • SDL 2.0.14 -> SDL 2.0.16
    • MP3 music support for Mac and Linux (Windows already had it)
    • Lots of work refining the type hints.
    • Documentation improvements galore, and the documentation build system was updated.
    • Native webcam support for Windows

    And many more bugfixes and enhancements to improve the pygame experience.


    2.0.2.dev4

    Pygame 2.0.2.dev4

    python3 -m pip install pygame==2.0.2.dev4 --pre

    The previous pre-release 2.0.2.dev2 was aimed to test whether our new build machinery for releasing pygame worked. And it worked great, except on Mac. Now mac wheels are hopefully fixed in this pre-release. In fact, we now have Mac wheels that support down to MacOS 10.9, unlike previous 2.x releases, that only supported 10.13 and above.

    Apart from that there's a bunch of other nice stuff in here too. Including python 3.10 support, a new Windows camera module, support for rumble controllers/joysticks, support for building on windows with MSYS2 (gcc and friends for windows), and significant documentation improvements and even a new SVG/vector version of the logo (as you can see above).

    Hopefully this will be the last pre release. Next up we can do the real 2.0.2 release... Unless people find some serious issues when testing this one?

    Docs + Type Hints + Examples

    @​rethanon fixed up some type hint and documentation errors in #2697 and #2717.

    ... (truncated)

    Commits

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Owner
Christian Clauss
Working hard to find and fix bugs in software and to ensure that Python code is properly ported to Python 3. Building related tools and automated systems.
Christian Clauss
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