pygame-opengl
OpenGL experiments with Pygame & ModernGL
TODO
- Skybox & Reflections
- Post-process effects (motion blur, color correction, etc..)
- Normal mapping
- HDR & Tonemapping
- Research (maybe implement) more types of anti-aliasing (FXAA, SSAA, MLAA, CSAA)
- Bloom effect
- Point light (with attenuation)
- Spot light
- Shadow mapping
- Parallax occlusion mapping
- SSAO / Ambient occlusion
License
MIT © Kadir Aksoy