13 Repositories
Python atari Libraries
Moon-patrol - A faithful recreation of the 1983 hit classic Moon Patrol for the Atari 2600 created using the Pygame library for Python
Moon Patrol A recreation of the hit Atari 2600 game, Moon Patrol Moon Patrol is
Tianshou - An elegant PyTorch deep reinforcement learning library.
Tianshou (天授) is a reinforcement learning platform based on pure PyTorch. Unlike existing reinforcement learning libraries, which are mainly based on
Various programs in Atari BASIC for #FujiNet for Atari 8-bit
FujiNet Various programs in Atari BASIC for #FujiNet for Atari 8-bit FujiNet-3D Tic Tac Toe In 1978, Scott Adams wrote a 3-D Tic Tac Toe game, for pla
Code for "Unsupervised State Representation Learning in Atari"
Unsupervised State Representation Learning in Atari Ankesh Anand*, Evan Racah*, Sherjil Ozair*, Yoshua Bengio, Marc-Alexandre Côté, R Devon Hjelm This
An environment to run atari-like games in VGDL.
vgdl An environment to run atari-like games in VGDL. Requirements python = 3.6 Installation pip install -r requirements.txt Usage # Create an enviro
This repository is the official implementation of the Hybrid Self-Attention NEAT algorithm.
This repository is the official implementation of the Hybrid Self-Attention NEAT algorithm. It contains the code to reproduce the results presented in the original paper: https://arxiv.org/abs/2112.03670
Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021.
EfficientZero (NeurIPS 2021) Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021. Environments Effi
Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021.
EfficientZero (NeurIPS 2021) Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021. Thank you for you
PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
A3C LSTM Atari with Pytorch plus A3G design
NEWLY ADDED A3G A NEW GPU/CPU ARCHITECTURE OF A3C FOR SUBSTANTIALLY ACCELERATED TRAINING!! RL A3C Pytorch NEWLY ADDED A3G!! New implementation of A3C
PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
pytorch-a2c-ppo-acktr Update (April 12th, 2021) PPO is great, but Soft Actor Critic can be better for many continuous control tasks. Please check out
A working implementation of the Categorical DQN (Distributional RL).
Categorical DQN. Implementation of the Categorical DQN as described in A distributional Perspective on Reinforcement Learning. Thanks to @tudor-berari
Commodore 64 OS running on Atari 8-bit hardware
This is the Commodre 64 KERNAL, modified to run on the Atari 8-bit line of computers. They're practically the same machine; why didn't someone try this 30 years ago?