225 Repositories
Python Inverse-Weighted-Survival-Games Libraries
Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing
PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing CVPR 2021. Project page: https://kai-46.github.io/
This is the dataset and code release of the OpenRooms Dataset.
This is the dataset and code release of the OpenRooms Dataset.
A parallel framework for population-based multi-agent reinforcement learning.
MALib: A parallel framework for population-based multi-agent reinforcement learning MALib is a parallel framework of population-based learning nested
Automatic differentiation with weighted finite-state transducers.
GTN: Automatic Differentiation with WFSTs Quickstart | Installation | Documentation What is GTN? GTN is a framework for automatic differentiation with
Code for paper: Group-CAM: Group Score-Weighted Visual Explanations for Deep Convolutional Networks
Group-CAM By Zhang, Qinglong and Rao, Lu and Yang, Yubin [State Key Laboratory for Novel Software Technology at Nanjing University] This repo is the o
To solve games using AI, we will introduce the concept of a game tree followed by minimax algorithm.
To solve games using AI, we will introduce the concept of a game tree followed by minimax algorithm.
A tool for making map images from OpenTTD save games
OpenTTD Surveyor A tool for making map images from OpenTTD save games. This is not part of the main OpenTTD codebase, nor is it ever intended to be pa
A general-purpose multi-agent training framework.
MALib A general-purpose multi-agent training framework. Installation step1: build environment conda create -n malib python==3.7 -y conda activate mali
[EMNLP 2020] Keep CALM and Explore: Language Models for Action Generation in Text-based Games
Contextual Action Language Model (CALM) and the ClubFloyd Dataset Code and data for paper Keep CALM and Explore: Language Models for Action Generation
Code, Data and Demo for Paper: Controllable Generation from Pre-trained Language Models via Inverse Prompting
InversePrompting Paper: Controllable Generation from Pre-trained Language Models via Inverse Prompting Code: The code is provided in the "chinese_ip"
PINCE is a front-end/reverse engineering tool for the GNU Project Debugger (GDB), focused on games.
PINCE is a front-end/reverse engineering tool for the GNU Project Debugger (GDB), focused on games. However, it can be used for any reverse-engi
Fast solver for L1-type problems: Lasso, sparse Logisitic regression, Group Lasso, weighted Lasso, Multitask Lasso, etc.
celer Fast algorithm to solve Lasso-like problems with dual extrapolation. Currently, the package handles the following problems: Lasso weighted Lasso
Monocular Depth Estimation - Weighted-average prediction from multiple pre-trained depth estimation models
merged_depth runs (1) AdaBins, (2) DiverseDepth, (3) MiDaS, (4) SGDepth, and (5) Monodepth2, and calculates a weighted-average per-pixel absolute dept
Open world survival environment for reinforcement learning
Crafter Open world survival environment for reinforcement learning. Highlights Crafter is a procedurally generated 2D world, where the agent finds foo
Pandas-based utility to calculate weighted means, medians, distributions, standard deviations, and more.
weightedcalcs weightedcalcs is a pandas-based Python library for calculating weighted means, medians, standard deviations, and more. Features Plays we
A data-driven approach to quantify the value of classifiers in a machine learning ensemble.
Documentation | External Resources | Research Paper Shapley is a Python library for evaluating binary classifiers in a machine learning ensemble. The
A comprehensive, feature-rich, open source, and portable, collection of Solitaire games.
PySol Fan Club edition This is an open source and portable (Windows, Linux and Mac OS X) collection of Card Solitaire/Patience games written in Python
Improving XGBoost survival analysis with embeddings and debiased estimators
xgbse: XGBoost Survival Embeddings "There are two cultures in the use of statistical modeling to reach conclusions from data
Applications using the GTN library and code to reproduce experiments in "Differentiable Weighted Finite-State Transducers"
gtn_applications An applications library using GTN. Current examples include: Offline handwriting recognition Automatic speech recognition Installing
Retro Games in Gym
Status: Maintenance (expect bug fixes and minor updates) Gym Retro Gym Retro lets you turn classic video games into Gym environments for reinforcement
Game Agent Framework. Helping you create AIs / Bots that learn to play any game you own!
Serpent.AI - Game Agent Framework (Python) Update: Revival (May 2020) Development work has resumed on the framework with the aim of bringing it into 2
A data-driven approach to quantify the value of classifiers in a machine learning ensemble.
Documentation | External Resources | Research Paper Shapley is a Python library for evaluating binary classifiers in a machine learning ensemble. The
Launched in 2018 Actively developed and supported. Supports tkinter, Qt, WxPython, Remi (in browser). Create custom layout GUI's simply. Python 2.7 & 3 Support. 200+ Demo programs & Cookbook for rapid start. Extensive documentation. Examples using Machine Learning(GUI, OpenCV Integration, Chatterbot), Floating Desktop Widgets, Matplotlib + Pyplot integration, add GUI to command line scripts, PDF & Image Viewer. For both beginning and advanced programmers .
Python GUIs for Humans Transforms the tkinter, Qt, WxPython, and Remi (browser-based) GUI frameworks into a simpler interface. The window definition i
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
pyglet pyglet is a cross-platform windowing and multimedia library for Python, intended for developing games and other visually rich applications. It
Game Agent Framework. Helping you create AIs / Bots that learn to play any game you own!
Serpent.AI - Game Agent Framework (Python) Update: Revival (May 2020) Development work has resumed on the framework with the aim of bringing it into 2