Neural View Synthesis and Matching for Semi-Supervised Few-Shot Learning of 3D Pose
Release Notes
The offical PyTorch implementation of Neural View Synthesis and Matching for Semi-Supervised Few-Shot Learning of 3D Pose, publish on NeuralIPS 2021.
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Hi Angtian, Thanks a lot for sharing your great works!
I have a question about your code in ProcessCameraParameters.py - get_transformation_matrix function. I believe that transformation matrix can be compute as [R^T | - R^T@C] (C is camera position in world coordinate) and the function above seems like acting same way. But i'm confused about why only y coordinate of camera is reversed,
136] C[0] = distance * math.cos(elevation) * math.sin(azimuth) 137] C[1] = -distance * math.cos(elevation) * math.cos(azimuth) 138] C[2] = distance * math.sin(elevation)
Is it the coordinate change for the openGL rendering?
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