2272 Repositories
Python Rock-Paper-Scissors-Game Libraries
Paper and Code for "Curriculum Learning by Optimizing Learning Dynamics" (AISTATS 2021)
Curriculum Learning by Optimizing Learning Dynamics (DoCL) AISTATS 2021 paper: Title: Curriculum Learning by Optimizing Learning Dynamics [pdf] [appen
Implementation of our paper "DMT: Dynamic Mutual Training for Semi-Supervised Learning"
DMT: Dynamic Mutual Training for Semi-Supervised Learning This repository contains the code for our paper DMT: Dynamic Mutual Training for Semi-Superv
Code for the paper "Curriculum Dropout", ICCV 2017
Curriculum Dropout Dropout is a very effective way of regularizing neural networks. Stochastically "dropping out" units with a certain probability dis
Memory game in Python
Concentration - Memory Game Concentration is a memory game written in Python, inspired by memory-game. Description As stated in the introduction of th
The DOS game from the 80s re-written in Python from Scratch!
Drugwars The DOS game from the 80s re-written in Python from Scratch! Play in your browser Here Installation Recommended: Using pip pip3 install drugw
An elaborate and exhaustive paper list for Named Entity Recognition (NER)
Named-Entity-Recognition-NER-Papers by Pengfei Liu, Jinlan Fu and other contributors. An elaborate and exhaustive paper list for Named Entity Recognit
This repository contains the code for the paper Neural RGB-D Surface Reconstruction
Neural RGB-D Surface Reconstruction Paper | Project Page | Video Neural RGB-D Surface Reconstruction Dejan Azinović, Ricardo Martin-Brualla, Dan B Gol
Code release for the paper “Worldsheet Wrapping the World in a 3D Sheet for View Synthesis from a Single Image”, ICCV 2021.
Worldsheet: Wrapping the World in a 3D Sheet for View Synthesis from a Single Image This repository contains the code for the following paper: R. Hu,
Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction
GraviCap Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction. Gravity-Aware Monocular 3D Human-Object
This repository provides data for the VAW dataset as described in the CVPR 2021 paper titled "Learning to Predict Visual Attributes in the Wild"
Visual Attributes in the Wild (VAW) This repository provides data for the VAW dataset as described in the CVPR 2021 Paper: Learning to Predict Visual
This repository contains the code used in the paper "Prompt-Based Multi-Modal Image Segmentation".
Prompt-Based Multi-Modal Image Segmentation This repository contains the code used in the paper "Prompt-Based Multi-Modal Image Segmentation". The sys
Official Pytorch implementation of the paper: "Locally Shifted Attention With Early Global Integration"
Locally-Shifted-Attention-With-Early-Global-Integration Pretrained models You can download all the models from here. Training Imagenet python -m torch
Repository with console python implementation of Simple Artificial Life (simplified MAS) and Conway's game of life
artificial-life-game Repository with console python implementation of Simple Artificial Life (simplified MAS) and Conway's game of life Installation c
Source code of the paper "Deep Learning of Latent Variable Models for Industrial Process Monitoring".
Source code of the paper "Deep Learning of Latent Variable Models for Industrial Process Monitoring".
Source Code for AAAI 2022 paper "Graph Convolutional Networks with Dual Message Passing for Subgraph Isomorphism Counting and Matching"
Graph Convolutional Networks with Dual Message Passing for Subgraph Isomorphism Counting and Matching This repository is an official implementation of
Resources for our AAAI 2022 paper: "LOREN: Logic-Regularized Reasoning for Interpretable Fact Verification".
LOREN Resources for our AAAI 2022 paper (pre-print): "LOREN: Logic-Regularized Reasoning for Interpretable Fact Verification". DEMO System Check out o
For the Exapunk minigame, ПАСЬЯНС
Exapunks Automation This repository solves Exapunk's Solitaire minigame, ПАСЬЯНС. This repository is useable, but only with specific display condition
Repositório do Projeto de Jogo da Resília Educação.
Jogo da Segurança das Indústrias Acme Descrição Este jogo faz parte do projeto de entrega do primeiro módulo da Resilia Educação, referente ao curso d
This repository contains the code, data, and models of the paper titled "CrossSum: Beyond English-Centric Cross-Lingual Abstractive Text Summarization for 1500+ Language Pairs".
CrossSum This repository contains the code, data, and models of the paper titled "CrossSum: Beyond English-Centric Cross-Lingual Abstractive Text Summ
Implementation for paper "STAR: A Structure-aware Lightweight Transformer for Real-time Image Enhancement" (ICCV 2021).
STAR-pytorch Implementation for paper "STAR: A Structure-aware Lightweight Transformer for Real-time Image Enhancement" (ICCV 2021). CVF (pdf) STAR-DC
Implementation for paper BLEU: a Method for Automatic Evaluation of Machine Translation
BLEU Score Implementation for paper: BLEU: a Method for Automatic Evaluation of Machine Translation Author: Ba Ngoc from ProtonX BLEU score is a popul
Code of paper Interact, Embed, and EnlargE (IEEE): Boosting Modality-specific Representations for Multi-Modal Person Re-identification.
Interact, Embed, and EnlargE (IEEE): Boosting Modality-specific Representations for Multi-Modal Person Re-identification We provide the codes for repr
An Advanced Python Playing Card Module that makes creating playing card games simple and easy!
playingcards.py An Advanced Python Playing Card Module that makes creating playing card games simple and easy! Features Easy to Understand Class Objec
Play a game of Phazed with a bot or with other players or watch bots play with each other
Phazed Game and Player play a game of Phazed with a bot or with other players or watch bots play with each other Live Demo hosted on repl.it (makes su
PyTorch implementation for our AAAI 2022 Paper "Graph-wise Common Latent Factor Extraction for Unsupervised Graph Representation Learning"
deepGCFX PyTorch implementation for our AAAI 2022 Paper "Graph-wise Common Latent Factor Extraction for Unsupervised Graph Representation Learning" Pr
The code for paper "Contrastive Spatio-Temporal Pretext Learning for Self-supervised Video Representation" which is accepted by AAAI 2022
Contrastive Spatio Temporal Pretext Learning for Self-supervised Video Representation (AAAI 2022) The code for paper "Contrastive Spatio-Temporal Pret
Source Code for AAAI 2022 paper "Graph Convolutional Networks with Dual Message Passing for Subgraph Isomorphism Counting and Matching"
Graph Convolutional Networks with Dual Message Passing for Subgraph Isomorphism Counting and Matching This repository is an official implementation of
PyTorch implementation of our paper: Decoupling and Recoupling Spatiotemporal Representation for RGB-D-based Motion Recognition
Decoupling and Recoupling Spatiotemporal Representation for RGB-D-based Motion Recognition, arxiv This is a PyTorch implementation of our paper. 1. Re
Resources related to our paper "CLIN-X: pre-trained language models and a study on cross-task transfer for concept extraction in the clinical domain"
CLIN-X (CLIN-X-ES) & (CLIN-X-EN) This repository holds the companion code for the system reported in the paper: "CLIN-X: pre-trained language models a
This is a python interactive story game that I made to show off what I've learnt in python coding for a month
Purpose The files in this repository are for that of a story game created with python version 3.8.5 The purpose of this project was to get familiar wi
Pytorch implementation of the paper Improving Text-to-Image Synthesis Using Contrastive Learning
T2I_CL This is the official Pytorch implementation of the paper Improving Text-to-Image Synthesis Using Contrastive Learning Requirements Linux Python
Code for the head detector (HeadHunter) proposed in our CVPR 2021 paper Tracking Pedestrian Heads in Dense Crowd.
Head Detector Code for the head detector (HeadHunter) proposed in our CVPR 2021 paper Tracking Pedestrian Heads in Dense Crowd. The head_detection mod
This code provides a PyTorch implementation for OTTER (Optimal Transport distillation for Efficient zero-shot Recognition), as described in the paper.
Data Efficient Language-Supervised Zero-Shot Recognition with Optimal Transport Distillation This repository contains PyTorch evaluation code, trainin
General Crossy Road Game using Python code
Python-Game General Crossy Road Game using Python code Using code such as function and while using turtle, I was able to recreate a beginner version o
Datamining of 15 Days of (free) Games at the Epic Games Store (EGS).
EGS: 15 Days of Games This repository contains Python code to data-mine the 15 Days of (free) Games at the Epic Games Store (EGS). Requirements Instal
Alternate Python bindings for the Open Asset Import Library (ASSIMP)
Impasse A simple Python wrapper for assimp using cffi to access the library. Requires Python = 3.7. It's a fork of PyAssimp, Assimp's official Python
Text-Adventure-Game [Open Source] A group project by the Python TASK Force
Text-Adventure-Game [Open Source] A group project by the Python TASK Force
N-Queens game made using pygame library
N-Queens N-Queens game using pygame for AIML201 Testing: 1. git clone https://github.com/python-game-dev/N-Queens.git 2. cd N-Queens 3. python main.py
Rich presence app for playstation 3. Display what game you are playing on the PS3 via Discord
PS3-Rich-Presence-for-Discord Discord Rich Presence script for PS3 consoles on HFW&HEN or CFW. Written in Python. Display what you are playing on your
🤗 Paper Style Guide
🤗 Paper Style Guide (Work in progress, send a PR!) Libraries to Know booktabs natbib cleveref Either seaborn, plotly or altair for graphs algorithmic
An Abstract Cyber Security Simulation and Markov Game for OpenAI Gym
gym-idsgame An Abstract Cyber Security Simulation and Markov Game for OpenAI Gym gym-idsgame is a reinforcement learning environment for simulating at
Gym environment for FLIPIT: The Game of "Stealthy Takeover"
gym-flipit Gym environment for FLIPIT: The Game of "Stealthy Takeover" invented by Marten van Dijk, Ari Juels, Alina Oprea, and Ronald L. Rivest. Desi
This repository contains the source codes for the paper AtlasNet V2 - Learning Elementary Structures.
AtlasNet V2 - Learning Elementary Structures This work was build upon Thibault Groueix's AtlasNet and 3D-CODED projects. (you might want to have a loo
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
G2LTex This repository contains the implementation of "Texture Mapping for 3D Reconstruction with RGB-D Sensor (CVPR2018)" based on mvs-texturing. Due
Open source code for the paper of Neural Sparse Voxel Fields.
Neural Sparse Voxel Fields (NSVF) Project Page | Video | Paper | Data Photo-realistic free-viewpoint rendering of real-world scenes using classical co
Open source repository for the code accompanying the paper 'PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations'.
PatchNets This is the official repository for the project "PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations". For details,
The code for paper "Learning Implicit Fields for Generative Shape Modeling".
implicit-decoder The tensorflow code for paper "Learning Implicit Fields for Generative Shape Modeling", Zhiqin Chen, Hao (Richard) Zhang. Project pag
GAN-based 3D human pose estimation model for 3DV'17 paper
Tensorflow implementation for 3DV 2017 conference paper "Adversarially Parameterized Optimization for 3D Human Pose Estimation". @inproceedings{jack20
A game developed while learning python
Alien_Invasion a game developed while learning python you must have python-3 installed in your computer. and pygame module is also required for this.
A tool for the game Politics And War. Saving players hours if searching for targets they can engage with.
A tool for the game Politics And War. Saving players hours if searching for targets they can engage with.
Official Repository of NeurIPS2021 paper: PTR
PTR: A Benchmark for Part-based Conceptual, Relational, and Physical Reasoning Figure 1. Dataset Overview. Introduction A critical aspect of human vis
A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"
What is This This is a simple re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"(1). Only Sections
Tensorflow Implementation of ECCV'18 paper: Multimodal Human Motion Synthesis
MT-VAE for Multimodal Human Motion Synthesis This is the code for ECCV 2018 paper MT-VAE: Learning Motion Transformations to Generate Multimodal Human
An algorithm to reach a correlated equilibrium in multiplayer games.
Correlatedpy: a python library for distributed learning of correlated equilibrium in multiplayer strategic games. View Demo · Report Bug · Request Fea
PaperRobot: a paper crawler that can quickly download numerous papers, facilitating paper studying and management
PaperRobot PaperRobot 是一个论文抓取工具,可以快速批量下载大量论文,方便后期进行持续的论文管理与学习。 PaperRobot通过多个接口抓取论文,目前抓取成功率维持在90%以上。通过配置Config文件,可以抓取任意计算机领域相关会议的论文。 Installation Down
Software associated to AAAI paper "Planning with Biological Neurons and Synapses"
jBrain Software associated with the AAAI 2022 paper Francesco D'Amore, Daniel Mitropolsky, Pierluigi Crescenzi, Emanuele Natale, Christos H. Papadimit
QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper)
QAHOI QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper) Requirements PyTorch = 1.5.1 torchvision = 0.6.1 pip install -r requ
Official repository of ICCV21 paper "Viewpoint Invariant Dense Matching for Visual Geolocalization"
Viewpoint Invariant Dense Matching for Visual Geolocalization: PyTorch implementation This is the implementation of the ICCV21 paper: G Berton, C. Mas
Pytorch implementation of our paper under review -- 1xN Pattern for Pruning Convolutional Neural Networks
1xN Pattern for Pruning Convolutional Neural Networks (paper) . This is Pytorch re-implementation of "1xN Pattern for Pruning Convolutional Neural Net
Code of TIP2021 Paper《SFace: Sigmoid-Constrained Hypersphere Loss for Robust Face Recognition》. We provide both MxNet and Pytorch versions.
SFace Code of TIP2021 Paper 《SFace: Sigmoid-Constrained Hypersphere Loss for Robust Face Recognition》. We provide both MxNet, PyTorch and Jittor versi
Code release of paper Improving neural implicit surfaces geometry with patch warping
NeuralWarp: Improving neural implicit surfaces geometry with patch warping Project page | Paper Code release of paper Improving neural implicit surfac
Code for the ICCV'21 paper "Context-aware Scene Graph Generation with Seq2Seq Transformers"
ICCV'21 Context-aware Scene Graph Generation with Seq2Seq Transformers Authors: Yichao Lu*, Himanshu Rai*, Cheng Chang*, Boris Knyazev†, Guangwei Yu,
This repository contains the code for the ICCV 2019 paper "Occupancy Flow - 4D Reconstruction by Learning Particle Dynamics"
Occupancy Flow This repository contains the code for the project Occupancy Flow - 4D Reconstruction by Learning Particle Dynamics. You can find detail
Code for "Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans" CVPR 2021 best paper candidate
News 05/17/2021 To make the comparison on ZJU-MoCap easier, we save quantitative and qualitative results of other methods at here, including Neural Vo
Code for paper Novel View Synthesis via Depth-guided Skip Connections
Novel View Synthesis via Depth-guided Skip Connections Code for paper Novel View Synthesis via Depth-guided Skip Connections @InProceedings{Hou_2021_W
Reference code for the paper "Cross-Camera Convolutional Color Constancy" (ICCV 2021)
Cross-Camera Convolutional Color Constancy, ICCV 2021 (Oral) Mahmoud Afifi1,2, Jonathan T. Barron2, Chloe LeGendre2, Yun-Ta Tsai2, and Francois Bleibe
Code for TIP 2017 paper --- Illumination Decomposition for Photograph with Multiple Light Sources.
Illumination_Decomposition Code for TIP 2017 paper --- Illumination Decomposition for Photograph with Multiple Light Sources. This code implements the
Implementation of Nalbach et al. 2017 paper.
Deep Shading Convolutional Neural Networks for Screen-Space Shading Our project is based on Nalbach et al. 2017 paper. In this project, a set of buffe
This repository contains the codes for LipGAN. LipGAN was published as a part of the paper titled "Towards Automatic Face-to-Face Translation".
LipGAN Generate realistic talking faces for any human speech and face identity. [Paper] | [Project Page] | [Demonstration Video] Important Update: A n
This is the official PyTorch implementation of the CVPR 2020 paper "TransMoMo: Invariance-Driven Unsupervised Video Motion Retargeting".
TransMoMo: Invariance-Driven Unsupervised Video Motion Retargeting Project Page | YouTube | Paper This is the official PyTorch implementation of the C
This repository contains the source code for the paper First Order Motion Model for Image Animation
!!! Check out our new paper and framework improved for articulated objects First Order Motion Model for Image Animation This repository contains the s
PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis
Impersonator PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer an
PyTorch implementation for our paper Learning Character-Agnostic Motion for Motion Retargeting in 2D, SIGGRAPH 2019
Learning Character-Agnostic Motion for Motion Retargeting in 2D We provide PyTorch implementation for our paper Learning Character-Agnostic Motion for
Code for the paper Progressive Pose Attention for Person Image Generation in CVPR19 (Oral).
Pose-Transfer Code for the paper Progressive Pose Attention for Person Image Generation in CVPR19(Oral). The paper is available here. Video generation
A Pygame Hangman Game coded in Python 3. Run Hangman.py in a terminal if you have Python 3
Hangman A Pygame Hangman Game coded in Python 3. Run python3 Hangman.py in a terminal if you have Python 3.
A small game I made back in think 2011
Navi Network A small game I made back in think 2011. An online game inspired by the self-hosted nature of Minecraft, made with pygame, based on the Me
Code for paper Multitask-Finetuning of Zero-shot Vision-Language Models
Code for paper Multitask-Finetuning of Zero-shot Vision-Language Models
Crazy fast kahoot game flooder with a GUI and multi OS support.
kahoot flooder Crazy fast kahoot game flooder with a GUI and multi OS support. Made in python using tkinter and KahootPY with toast notifications. Req
A hangman game that I created. Thanks to Data Flair for giving me the code!
Hangman A hangman game that I created. Thanks to Data Flair for giving me the code! Run python3 hangman.py in a terminal if you have Python 3. Please
Code to go with the paper "Decentralized Bayesian Learning with Metropolis-Adjusted Hamiltonian Monte Carlo"
dblmahmc Code to go with the paper "Decentralized Bayesian Learning with Metropolis-Adjusted Hamiltonian Monte Carlo" Requirements: https://github.com
Wonkey - an open source programming language for the creation of cross-platform video games
Wonkey Programming Language Wonkey is an open source programming language for the creation of cross-platform video games, highly inspired by the “Blit
Offline Multi-Agent Reinforcement Learning Implementations: Solving Overcooked Game with Data-Driven Method
Overcooked-AI We suppose to apply traditional offline reinforcement learning technique to multi-agent algorithm. In this repository, we implemented be
This repository contains the code, models and datasets discussed in our paper "Few-Shot Question Answering by Pretraining Span Selection"
Splinter This repository contains the code, models and datasets discussed in our paper "Few-Shot Question Answering by Pretraining Span Selection", to
Code for the paper PermuteFormer
PermuteFormer This repo includes codes for the paper PermuteFormer: Efficient Relative Position Encoding for Long Sequences. Directory long_range_aren
The code for the Subformer, from the EMNLP 2021 Findings paper: "Subformer: Exploring Weight Sharing for Parameter Efficiency in Generative Transformers", by Machel Reid, Edison Marrese-Taylor, and Yutaka Matsuo
Subformer This repository contains the code for the Subformer. To help overcome this we propose the Subformer, allowing us to retain performance while
Code for ACL 2020 paper "Rigid Formats Controlled Text Generation"
SongNet SongNet: SongCi + Song (Lyrics) + Sonnet + etc. @inproceedings{li-etal-2020-rigid, title = "Rigid Formats Controlled Text Generation",
Repository for the paper "Optimal Subarchitecture Extraction for BERT"
Bort Companion code for the paper "Optimal Subarchitecture Extraction for BERT." Bort is an optimal subset of architectural parameters for the BERT ar
Code for EMNLP20 paper: "ProphetNet: Predicting Future N-gram for Sequence-to-Sequence Pre-training"
ProphetNet-X This repo provides the code for reproducing the experiments in ProphetNet. In the paper, we propose a new pre-trained language model call
Reproducing the Linear Multihead Attention introduced in Linformer paper (Linformer: Self-Attention with Linear Complexity)
Linear Multihead Attention (Linformer) PyTorch Implementation of reproducing the Linear Multihead Attention introduced in Linformer paper (Linformer:
Code for the paper "VisualBERT: A Simple and Performant Baseline for Vision and Language"
This repository contains code for the following two papers: VisualBERT: A Simple and Performant Baseline for Vision and Language (arxiv) with a short
This repository contains the code for running the character-level Sandwich Transformers from our ACL 2020 paper on Improving Transformer Models by Reordering their Sublayers.
Improving Transformer Models by Reordering their Sublayers This repository contains the code for running the character-level Sandwich Transformers fro
Source code of paper "BP-Transformer: Modelling Long-Range Context via Binary Partitioning"
BP-Transformer This repo contains the code for our paper BP-Transformer: Modeling Long-Range Context via Binary Partition Zihao Ye, Qipeng Guo, Quan G
Code for the paper "Language Models are Unsupervised Multitask Learners"
Status: Archive (code is provided as-is, no updates expected) gpt-2 Code and models from the paper "Language Models are Unsupervised Multitask Learner
This is the repository for the NeurIPS-21 paper [Contrastive Graph Poisson Networks: Semi-Supervised Learning with Extremely Limited Labels].
CGPN This is the repository for the NeurIPS-21 paper [Contrastive Graph Poisson Networks: Semi-Supervised Learning with Extremely Limited Labels]. Req
A python program for playing rock-paper-scissors with computer .
Rock_Paper_Scissors_Cut A time passing famous hand game known as rock paper scissors cut game. Starting from children to adults everyone plays this ga
Pytorch implementation of the paper "Class-Balanced Loss Based on Effective Number of Samples"
Class-balanced-loss-pytorch Pytorch implementation of the paper Class-Balanced Loss Based on Effective Number of Samples presented at CVPR'19. Yin Cui
Code for paper "Learning to Reweight Examples for Robust Deep Learning"
learning-to-reweight-examples Code for paper Learning to Reweight Examples for Robust Deep Learning. [arxiv] Environment We tested the code on tensorf
PyTorch Implementation of the paper Learning to Reweight Examples for Robust Deep Learning
Learning to Reweight Examples for Robust Deep Learning Unofficial PyTorch implementation of Learning to Reweight Examples for Robust Deep Learning. Th
A Pytorch reproduction of Range Loss, which is proposed in paper 《Range Loss for Deep Face Recognition with Long-Tailed Training Data》
RangeLoss Pytorch This is a Pytorch reproduction of Range Loss, which is proposed in paper 《Range Loss for Deep Face Recognition with Long-Tailed Trai
[WACV21] Code for our paper: Samuel, Atzmon and Chechik, "From Generalized zero-shot learning to long-tail with class descriptors"
DRAGON: From Generalized zero-shot learning to long-tail with class descriptors Paper Project Website Video Overview DRAGON learns to correct the bias