2272 Repositories
Python Rock-Paper-Scissors-Game Libraries
Implementation of Research Paper "Learning to Enhance Low-Light Image via Zero-Reference Deep Curve Estimation"
Zero-DCE and Zero-DCE++(Lite architechture for Mobile and edge Devices) Papers Abstract The paper presents a novel method, Zero-Reference Deep Curve E
🎅 Celebrating 2021 Christmas with the development of this game
ChristmasGame (DEVELOPING) 🎅 Celebrating Christmas with the development of this game You can also use this engine to create your game too, just empty
A very simple 3D maze game with ray tracing.
PytracingMaze MOST RECENT VERSION: Pytracing Maze.py Also, executable for Windows available on itch.io Simple ray tracing game in Python, based on my
pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
This is a 2D Link to the Past-esque game made using Python 3.2.5 and pygame 1.9.2
Queen-s-Demise Queen's Demise This is a 2D Link to the Past-esque game made using Python 3.2.5 and pygame 1.9.2 I made this for a game development cla
🥕Try and keep da carrot alive or else . . .
Carrot 🥕 Warning 💥 : I am not a botanist. I do not study carrots or plant life. I am a noob programmer :P. So don't belive anything you see in this
An official source code for paper Deep Graph Clustering via Dual Correlation Reduction, accepted by AAAI 2022
Dual Correlation Reduction Network An official source code for paper Deep Graph Clustering via Dual Correlation Reduction, accepted by AAAI 2022. Any
The datasets and code of ACL 2021 paper "Aspect-Category-Opinion-Sentiment Quadruple Extraction with Implicit Aspects and Opinions".
Aspect-Category-Opinion-Sentiment (ACOS) Quadruple Extraction This repo contains the data sets and source code of our paper: Aspect-Category-Opinion-S
Artifacts for paper "MMO: Meta Multi-Objectivization for Software Configuration Tuning"
MMO: Meta Multi-Objectivization for Software Configuration Tuning This repository contains the data and code for the following paper that is currently
A python game engine.
PursuedPyBear, also known as ppb, exists to be an educational resource. Most obviously used to teach computer science, it can be a useful tool for any topic that a simulation can be helpful.
Official implementation of the paper "Lightweight Deep CNN for Natural Image Matting via Similarity Preserving Knowledge Distillation"
Lightweight-Deep-CNN-for-Natural-Image-Matting-via-Similarity-Preserving-Knowledge-Distillation Introduction Accepted at IEEE Signal Processing Letter
Implementation of the Spider-Man Game
Projeto FPRO FPRO/LEIC, 2021/22 Francisco Campos (up202108735) 1LEIC08 Objetivo Criar um clone do clássico Spider-Man em Pygame... Repositório de códi
The source code of the paper "SHGNN: Structure-Aware Heterogeneous Graph Neural Network"
SHGNN: Structure-Aware Heterogeneous Graph Neural Network The source code and dataset of the paper: SHGNN: Structure-Aware Heterogeneous Graph Neural
Official implementation of the paper "Backdoor Attacks on Self-Supervised Learning".
SSL-Backdoor Abstract Large-scale unlabeled data has allowed recent progress in self-supervised learning methods that learn rich visual representation
These are the materials for the paper "Few-Shot Out-of-Domain Transfer Learning of Natural Language Explanations"
Few-shot-NLEs These are the materials for the paper "Few-Shot Out-of-Domain Transfer Learning of Natural Language Explanations". You can find the smal
Implementation of our recent paper, WOOD: Wasserstein-based Out-of-Distribution Detection.
WOOD Implementation of our recent paper, WOOD: Wasserstein-based Out-of-Distribution Detection. Abstract The training and test data for deep-neural-ne
Paper and Codes for “Embracing Single Stride 3D Object Detector with Sparse Transformer”
SST: Single-stride Sparse Transformer This is the official implementation of paper: Embracing Single Stride 3D Object Detector with Sparse Transformer
Code of the paper "Shaping Visual Representations with Attributes for Few-Shot Learning (ASL)".
Shaping Visual Representations with Attributes for Few-Shot Learning This code implements the Shaping Visual Representations with Attributes for Few-S
Practice the use of the random library to get the user guess the result.
Guessing Game Practice the use of the random library to get the user guess the result. Additional description about the project and its features. Buil
The semi-complete teardown of Cosmo's Cosmic Adventure.
The semi-complete teardown of Cosmo's Cosmic Adventure.
Implementation based on Paper - Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling
Implementation based on Paper - Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling
[TNNLS 2021] The official code for the paper "Learning Deep Context-Sensitive Decomposition for Low-Light Image Enhancement"
CSDNet-CSDGAN this is the code for the paper "Learning Deep Context-Sensitive Decomposition for Low-Light Image Enhancement" Environment Preparing pyt
Codes for AAAI 2022 paper: Context-aware Health Event Prediction via Transition Functions on Dynamic Disease Graphs
Context-Aware-Healthcare Codes for AAAI 2022 paper: Context-aware Health Event Prediction via Transition Functions on Dynamic Disease Graphs Download
Code for paper: "Spinning Language Models for Propaganda-As-A-Service"
Spinning Language Models for Propaganda-As-A-Service This is the source code for the Arxiv version of the paper. You can use this Google Colab to expl
Code repository for our paper regarding the L3D dataset.
The Large Labelled Logo Dataset (L3D): A Multipurpose and Hand-Labelled Continuously Growing Dataset Website: https://lhf-labs.github.io/tm-dataset Da
Code, environments, and scripts for the paper: "How Private Is Your RL Policy? An Inverse RL Based Analysis Framework"
Privacy-Aware Inverse RL (PRIL) Analysis Framework Code, environments, and scripts for the paper: "How Private Is Your RL Policy? An Inverse RL Based
Code for the submitted paper Surrogate-based cross-correlation for particle image velocimetry
Surrogate-based cross-correlation (SBCC) This repository contains code for the submitted paper Surrogate-based cross-correlation for particle image ve
Code for the paper "Learning-Augmented Algorithms for Online Steiner Tree"
Learning-Augmented Algorithms for Online Steiner Tree This is the code for the paper "Learning-Augmented Algorithms for Online Steiner Tree". Requirem
Code basis for the paper "Camera Condition Monitoring and Readjustment by means of Noise and Blur" (2021)
Camera Condition Monitoring and Readjustment by means of Noise and Blur This repository contains the source code of the paper: Wischow, M., Gallego, G
Official PyTorch implementation of the paper "Graph-based Generative Face Anonymisation with Pose Preservation" in ICIAP 2021
Contents AnonyGAN Installation Dataset Preparation Generating Images Using Pretrained Model Train and Test New Models Evaluation Acknowledgments Citat
A Simple 2048 Game Built Using Python
Game 2048_Python Dựa trên trò chơi nổi tiếng 2048 của Gabriele Cirulli. Mục tiêu của trò chơi là trượt các khối được đánh số trên một lưới để kết hợp
Pygame for humans (pip install hooman) (25k+ downloads)
hooman ~ pygame for humans pip install hooman join discord: https://discord.gg/Q23ATve The package for clearer, shorter and cleaner PyGame codebases!
Discord Rich Presence for Team Fortress 2
TF2 Rich Presence Discord Rich Presence for Team Fortress 2 Detects current game state, queue info, playtime, and more Configurable, reliable, and per
CoinTex: Cross-platform Multi-Level Game created in Python using Kivy
CoinTex: Cross-platform Multi-Level Game created in Python using Kivy CoinTex is a multi-level adventure game created using the Kivy cross-platform Py
CLI Eight Puzzle mini-game featuring BFS, DFS, Greedy and A* searches as solver algorithms.
🕹 Eight Puzzle CLI Jogo do quebra-cabeças de 8 peças em linha de comando desenvolvido para a disciplina de Inteligência Artificial. Escrito em python
Tools for teachers and students using nng (Natural Number Game)
nngtools Usage Place your nngsave.json to the directory in which you want to extract the level files. Place nngmap.json on the same directory. Run nng
Typing test and practice on command line without the need of any internet connection
Terminal-Typing-Test Typing test and practice on command line without the need of any internet connection About CLI based typing test and practice tha
Official implementation of the AAAI 2022 paper "Learning Token-based Representation for Image Retrieval"
Token: Token-based Representation for Image Retrieval PyTorch training code for Token-based Representation for Image Retrieval. We propose a joint loc
An efficient toolkit for Face Stylization based on the paper "AgileGAN: Stylizing Portraits by Inversion-Consistent Transfer Learning"
MMGEN-FaceStylor English | 简体中文 Introduction This repo is an efficient toolkit for Face Stylization based on the paper "AgileGAN: Stylizing Portraits
Official implementation of the paper "Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering"
Light Field Networks Project Page | Paper | Data | Pretrained Models Vincent Sitzmann*, Semon Rezchikov*, William Freeman, Joshua Tenenbaum, Frédo Dur
The codebase for our paper "Generative Occupancy Fields for 3D Surface-Aware Image Synthesis" (NeurIPS 2021)
Generative Occupancy Fields for 3D Surface-Aware Image Synthesis (NeurIPS 2021) Project Page | Paper Xudong Xu, Xingang Pan, Dahua Lin and Bo Dai GOF
This is a basic virtual quiz game using opencv-python
Basic Virtual-Quiz-Game This is a basic structure of a virtual quiz game using opencv-python. As the camera window opens up we can see the questions a
Bots in moderation and a game (for now)
Tutorial: come far funzionare il bot e durarlo per 24/7 (o quasi...) Ci sono 17 passi per seguire: Andare sul sito Replit https://replit.com/ Vedrete
Educational application aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using a variety of CV technologies in the backend such as OpenCV, PyAutoGUI and EasyOCR and a frontend coded in Typescript.
Granblue Automation using Template Matching (It is like Full Auto, but with Full Customization!) Discord here: https://discord.gg/5Yv4kqjAbm Android v
📦 Powerful Package manager which updates plugins & server software for minecraft servers
pluGET A powerful package manager which updates Plugins and Server Software for minecraft servers. Screenshots check all to check installed plugins fo
Code for the AAAI-2022 paper: Imagine by Reasoning: A Reasoning-Based Implicit Semantic Data Augmentation for Long-Tailed Classification
Imagine by Reasoning: A Reasoning-Based Implicit Semantic Data Augmentation for Long-Tailed Classification (AAAI 2022) Prerequisite PyTorch = 1.2.0 P
a practicable framework used in Deep Learning. So far UDL only provide DCFNet implementation for the ICCV paper (Dynamic Cross Feature Fusion for Remote Sensing Pansharpening)
UDL UDL is a practicable framework used in Deep Learning (computer vision). Benchmark codes, results and models are available in UDL, please contact @
We tried to recreate this classic game using python physics libraries.
We tried to recreate this classic game using python physics libraries. The result is certainly hilarious but enjoyable. One of my very first physics application.
Average Clicker Game (AVG) is a Python made game using tkinter
Average-Clicker-Game Average Clicker Game (AVG) is a Python clicker game not made with pygame but with tkinter, it has worker, worker upgrades, times
Official Implementation for the paper DeepFace-EMD: Re-ranking Using Patch-wise Earth Mover’s Distance Improves Out-Of-Distribution Face Identification
DeepFace-EMD: Re-ranking Using Patch-wise Earth Mover’s Distance Improves Out-Of-Distribution Face Identification Official Implementation for the pape
Scripts and outputs related to the paper Prediction of Adverse Biological Effects of Chemicals Using Knowledge Graph Embeddings.
Knowledge Graph Embeddings and Chemical Effect Prediction, 2020. Scripts and outputs related to the paper Prediction of Adverse Biological Effects of
Official implementation of the paper Do pedestrians pay attention? Eye contact detection for autonomous driving
Do pedestrians pay attention? Eye contact detection for autonomous driving Official implementation of the paper Do pedestrians pay attention? Eye cont
This repository accompanies the ACM TOIS paper "What can I cook with these ingredients?" - Understanding cooking-related information needs in conversational search
In this repository you find data that has been gathered when conducting in-situ experiments in a conversational cooking setting. These data include tr
Code for the paper “The Peril of Popular Deep Learning Uncertainty Estimation Methods”
Uncertainty Estimation Methods Code for the paper “The Peril of Popular Deep Learning Uncertainty Estimation Methods” Reference If you use this code,
Research Artifact of USENIX Security 2022 Paper: Automated Side Channel Analysis of Media Software with Manifold Learning
Automated Side Channel Analysis of Media Software with Manifold Learning Official implementation of USENIX Security 2022 paper: Automated Side Channel
This repo contains the source code and a benchmark for predicting user's utilities with Machine Learning techniques for Computational Persuasion
Machine Learning for Argument-Based Computational Persuasion This repo contains the source code and a benchmark for predicting user's utilities with M
Code for the paper "Combining Textual Features for the Detection of Hateful and Offensive Language"
The repository provides the source code for the paper "Combining Textual Features for the Detection of Hateful and Offensive Language" submitted to HA
Implementation of the paper ''Implicit Feature Refinement for Instance Segmentation''.
Implicit Feature Refinement for Instance Segmentation This repository is an official implementation of the ACM Multimedia 2021 paper Implicit Feature
This is the official code for the paper "Learning with Nested Scene Modeling and Cooperative Architecture Search for Low-Light Vision"
RUAS This is the official code for the paper "Learning with Nested Scene Modeling and Cooperative Architecture Search for Low-Light Vision" A prelimin
Implementation of the paper Recurrent Glimpse-based Decoder for Detection with Transformer.
REGO-Deformable DETR By Zhe Chen, Jing Zhang, and Dacheng Tao. This repository is the implementation of the paper Recurrent Glimpse-based Decoder for
Official source code of paper 'IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo'
IterMVS official source code of paper 'IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo' Introduction IterMVS is a novel lear
Official implementation of the Neurips 2021 paper Searching Parameterized AP Loss for Object Detection.
Parameterized AP Loss By Chenxin Tao, Zizhang Li, Xizhou Zhu, Gao Huang, Yong Liu, Jifeng Dai This is the official implementation of the Neurips 2021
Implementation of the method proposed in the paper "Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation"
Neural Descriptor Fields (NDF) PyTorch implementation for training continuous 3D neural fields to represent dense correspondence across objects, and u
A simple game with the main idea to be: Guess The Number
GuessTheNumber GuessTheNumber is a simple game I made using Python. The main mechanic of the game is to guess the number that randomly generated from
Rock-paper-scissors basic game in terminal with Python
piedra-papel-tijera Juego básico de piedra, papel o tijera en terminal con Python. El juego incluye: Nombre de jugador Número de veces a jugar Resulta
Codes for TIM2021 paper "Anchor-Based Spatio-Temporal Attention 3-D Convolutional Networks for Dynamic 3-D Point Cloud Sequences"
Codes for TIM2021 paper "Anchor-Based Spatio-Temporal Attention 3-D Convolutional Networks for Dynamic 3-D Point Cloud Sequences"
Code for paper "Extract, Denoise and Enforce: Evaluating and Improving Concept Preservation for Text-to-Text Generation" EMNLP 2021
The repo provides the code for paper "Extract, Denoise and Enforce: Evaluating and Improving Concept Preservation for Text-to-Text Generation" EMNLP 2
Experiments for Neural Flows paper
Neural Flows: Efficient Alternative to Neural ODEs [arxiv] TL;DR: We directly model the neural ODE solutions with neural flows, which is much faster a
PyTorch implementation of our paper: "Artistic Style Transfer with Internal-external Learning and Contrastive Learning"
Artistic Style Transfer with Internal-external Learning and Contrastive Learning This is the official PyTorch implementation of our paper: "Artistic S
Code for CVPR2019 paper《Unequal Training for Deep Face Recognition with Long Tailed Noisy Data》
Unequal-Training-for-Deep-Face-Recognition-with-Long-Tailed-Noisy-Data. This is the code of CVPR 2019 paper《Unequal Training for Deep Face Recognition
CVPR 2020 oral paper: Overcoming Classifier Imbalance for Long-tail Object Detection with Balanced Group Softmax.
Overcoming Classifier Imbalance for Long-tail Object Detection with Balanced Group Softmax ⚠️ Latest: Current repo is a complete version. But we delet
Official Repository for our ECCV2020 paper: Imbalanced Continual Learning with Partitioning Reservoir Sampling
Imbalanced Continual Learning with Partioning Reservoir Sampling This repository contains the official PyTorch implementation and the dataset for our
Implementation of ECCV20 paper: the devil is in classification: a simple framework for long-tail object detection and instance segmentation
Implementation of our ECCV 2020 paper The Devil is in Classification: A Simple Framework for Long-tail Instance Segmentation This repo contains code o
[NeurIPS 2020] Code for the paper "Balanced Meta-Softmax for Long-Tailed Visual Recognition"
Balanced Meta-Softmax Code for the paper Balanced Meta-Softmax for Long-Tailed Visual Recognition Jiawei Ren, Cunjun Yu, Shunan Sheng, Xiao Ma, Haiyu
This repository contains code for the paper "Disentangling Label Distribution for Long-tailed Visual Recognition", published at CVPR' 2021
Disentangling Label Distribution for Long-tailed Visual Recognition (CVPR 2021) Arxiv link Blog post This codebase is built on Causal Norm. Install co
Public repository of the 3DV 2021 paper "Generative Zero-Shot Learning for Semantic Segmentation of 3D Point Clouds"
Generative Zero-Shot Learning for Semantic Segmentation of 3D Point Clouds Björn Michele1), Alexandre Boulch1), Gilles Puy1), Maxime Bucher1) and Rena
EMNLP 2021 paper Models and Datasets for Cross-Lingual Summarisation.
This repository contains data and code for our EMNLP 2021 paper Models and Datasets for Cross-Lingual Summarisation. Please contact me at [email protected]
The code release of paper Low-Light Image Enhancement with Normalizing Flow
[AAAI 2022] Low-Light Image Enhancement with Normalizing Flow Paper | Project Page Low-Light Image Enhancement with Normalizing Flow Yufei Wang, Renji
It calculates the Nim sum of a nim game
nim-sum It calculates the Nim sum of a nim game. The rules of Nim The traditional game of Nim is played with a number of coins arranged in heaps: the
An old time game Tic-Tac-toe
A Tic Tac Toe Bot This is the code repository for my article on Medium - Playing Games with Python - Tic Tac Toe, where I have tried to take the famou
How to create the game Rock, Paper, Scissors in Python
Rock, Paper, Scissors! If you want to learn how to do interactive games using Python, then this is great start for you. In this code, You will learn h
WACV 2022 Paper - Is An Image Worth Five Sentences? A New Look into Semantics for Image-Text Matching
Is An Image Worth Five Sentences? A New Look into Semantics for Image-Text Matching Code based on our WACV 2022 Accepted Paper: https://arxiv.org/pdf/
This repository is an implementation of paper : Improving the Training of Graph Neural Networks with Consistency Regularization
CRGNN Paper : Improving the Training of Graph Neural Networks with Consistency Regularization Environments Implementing environment: GeForce RTX™ 3090
A Keras implementation of CapsNet in the paper: Sara Sabour, Nicholas Frosst, Geoffrey E Hinton. Dynamic Routing Between Capsules
NOTE This implementation is fork of https://github.com/XifengGuo/CapsNet-Keras , applied to IMDB texts reviews dataset. CapsNet-Keras A Keras implemen
Implementation of paper "Decision-based Black-box Attack Against Vision Transformers via Patch-wise Adversarial Removal"
Patch-wise Adversarial Removal Implementation of paper "Decision-based Black-box Attack Against Vision Transformers via Patch-wise Adversarial Removal
Godot RL Agents is a fully Open Source packages that allows video game creators
Godot RL Agents The Godot RL Agents is a fully Open Source packages that allows video game creators, AI researchers and hobbiest the opportunity to le
Pytorch code for paper "Image Compressed Sensing Using Non-local Neural Network" TMM 2021.
NL-CSNet-Pytorch Pytorch code for paper "Image Compressed Sensing Using Non-local Neural Network" TMM 2021. Note: this repo only shows the strategy of
[AAAI2022] Source code for our paper《Suppressing Static Visual Cues via Normalizing Flows for Self-Supervised Video Representation Learning》
SSVC The source code for paper [Suppressing Static Visual Cues via Normalizing Flows for Self-Supervised Video Representation Learning] samples of the
This repository is an implementation of paper : Improving the Training of Graph Neural Networks with Consistency Regularization
CRGNN Paper : Improving the Training of Graph Neural Networks with Consistency Regularization Environments Implementing environment: GeForce RTX™ 3090
Official PyTorch implementation of the ICRA 2021 paper: Adversarial Differentiable Data Augmentation for Autonomous Systems.
Adversarial Differentiable Data Augmentation This repository provides the official PyTorch implementation of the ICRA 2021 paper: Adversarial Differen
Code repository for the paper "Tracking People with 3D Representations"
Tracking People with 3D Representations Code repository for the paper "Tracking People with 3D Representations" (paper link) (project site). Jathushan
TensorFlow implementation of the paper "Hierarchical Attention Networks for Document Classification"
Hierarchical Attention Networks for Document Classification This is an implementation of the paper Hierarchical Attention Networks for Document Classi
A TensorFlow implementation of DeepMind's WaveNet paper
A TensorFlow implementation of DeepMind's WaveNet paper This is a TensorFlow implementation of the WaveNet generative neural network architecture for
Classify music genre from a 10 second sound stream using a Neural Network.
MusicGenreClassification Academic research in the field of Deep Learning (Deep Neural Networks) and Sound Processing, Tel Aviv University. Featured in
The implementation of the paper "A Deep Feature Aggregation Network for Accurate Indoor Camera Localization".
A Deep Feature Aggregation Network for Accurate Indoor Camera Localization This is the PyTorch implementation of our paper "A Deep Feature Aggregation
Implementation of the ivis algorithm as described in the paper Structure-preserving visualisation of high dimensional single-cell datasets.
Implementation of the ivis algorithm as described in the paper Structure-preserving visualisation of high dimensional single-cell datasets.
A Tetris Game for programming education
Tetris Game プログラミング学習を目的とした、ブロックを操作してスコアを競うゲームです。 FAQはこちら。 tutorialはこちら。 実行環境準備 Mac環境 Finder→Application→Utility→Terminalから、ターミナルを起動して以下コマンドを実行する。 # i
A script to check for common mistakes in LaTeX source files of scientific papers.
LaTeX Paper Linter This script checks for common mistakes in LaTeX source files of scientific papers. Usage python3 paperlint.py file.tex [-i/x inc
Get paper names from dblp.org
scraper-dblp Get paper names from dblp.org and store them in a .txt file Useful for a related literature :) Install libraries pip3 install -r requirem
Pytorch code for paper "Image Compressed Sensing Using Non-local Neural Network" TMM 2021.
NL-CSNet-Pytorch Pytorch code for paper "Image Compressed Sensing Using Non-local Neural Network" TMM 2021. Note: this repo only shows the strategy of