471 Repositories
Python 3d-human-reconstruction Libraries
GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.
Body Model Visualizer Introduction This is a simple Open3D-based GUI for SMPL-family body models. This GUI lets you play with the shape, expression, a
A human-readable PyTorch implementation of "Self-attention Does Not Need O(n^2) Memory"
memory_efficient_attention.pytorch A human-readable PyTorch implementation of "Self-attention Does Not Need O(n^2) Memory" (Rabe&Staats'21). def effic
The ability of computer software to identify words and phrases in spoken language and convert them to human-readable text
speech-recognition-py Speech recognition is the ability of computer software to identify words and phrases in spoken language and convert them to huma
[PNAS2021] The neural architecture of language: Integrative modeling converges on predictive processing
The neural architecture of language: Integrative modeling converges on predictive processing Code accompanying the paper The neural architecture of la
This repo uses a stereo camera and gray-code-based structured light to realize dense 3D reconstruction.
Structured-light-stereo This repo uses a stereo camera and gray-code-based structured light to realize dense 3D reconstruction. . How to use: STEP 1:
AKShare is an elegant and simple financial data interface library for Python, built for human beings
AKShare is an elegant and simple financial data interface library for Python, built for human beings
Keras implementation of PersonLab for Multi-Person Pose Estimation and Instance Segmentation.
PersonLab This is a Keras implementation of PersonLab for Multi-Person Pose Estimation and Instance Segmentation. The model predicts heatmaps and vari
This repository contains the code for the paper Neural RGB-D Surface Reconstruction
Neural RGB-D Surface Reconstruction Paper | Project Page | Video Neural RGB-D Surface Reconstruction Dejan Azinović, Ricardo Martin-Brualla, Dan B Gol
Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction
GraviCap Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction. Gravity-Aware Monocular 3D Human-Object
Expand human face editing via Global Direction of StyleCLIP, especially to maintain similarity during editing.
Oh-My-Face This project is based on StyleCLIP, RIFE, and encoder4editing, which aims to expand human face editing via Global Direction of StyleCLIP, e
HNN: Human (Hollywood) Neural Network
HNN: Human (Hollywood) Neural Network Learn the top 1000 actors on IMDB with your very own low cost, highly parallel, CUDAless biological neural netwo
Human Activity Recognition example using TensorFlow on smartphone sensors dataset and an LSTM RNN. Classifying the type of movement amongst six activity categories - Guillaume Chevalier
LSTMs for Human Activity Recognition Human Activity Recognition (HAR) using smartphones dataset and an LSTM RNN. Classifying the type of movement amon
Single Image Random Dot Stereogram for Tensorflow
TensorFlow-SIRDS Single Image Random Dot Stereogram for Tensorflow SIRDS is a means to present 3D data in a 2D image. It allows for scientific data di
A study project using the AA-RMVSNet to reconstruct buildings from multiple images
3d-building-reconstruction This is part of a study project using the AA-RMVSNet to reconstruct buildings from multiple images. Introduction It is exci
Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).
AdversarialTexture Adversarial Texture Optimization from RGB-D Scans (CVPR 2020). Scanning Data Download Please refer to data directory for details. B
Project repo for Learning Category-Specific Mesh Reconstruction from Image Collections
Learning Category-Specific Mesh Reconstruction from Image Collections Angjoo Kanazawa*, Shubham Tulsiani*, Alexei A. Efros, Jitendra Malik University
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
G2LTex This repository contains the implementation of "Texture Mapping for 3D Reconstruction with RGB-D Sensor (CVPR2018)" based on mvs-texturing. Due
Algorithm to texture 3D reconstructions from multi-view stereo images
MVS-Texturing Welcome to our project that textures 3D reconstructions from images. This project focuses on 3D reconstructions generated using structur
[ICCV 2021] Our work presents a novel neural rendering approach that can efficiently reconstruct geometric and neural radiance fields for view synthesis.
MVSNeRF Project page | Paper This repository contains a pytorch lightning implementation for the ICCV 2021 paper: MVSNeRF: Fast Generalizable Radiance
[ECCV'20] Convolutional Occupancy Networks
Convolutional Occupancy Networks Paper | Supplementary | Video | Teaser Video | Project Page | Blog Post This repository contains the implementation o
High-Resolution 3D Human Digitization from A Single Image.
PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization (CVPR 2020) News: [2020/06/15] Demo with Google Colab (i
Learning View Priors for Single-view 3D Reconstruction (CVPR 2019)
Learning View Priors for Single-view 3D Reconstruction (CVPR 2019) This is code for a paper Learning View Priors for Single-view 3D Reconstruction by
Human-Pose-and-Motion History
Human Pose and Motion Scientist Approach Eadweard Muybridge, The Galloping Horse Portfolio, 1887 Etienne-Jules Marey, Descent of Inclined Plane, Chron
A simple software for capturing human body movements using the Kinect camera.
KinectMotionCapture A simple software for capturing human body movements using the Kinect camera. The software can seamlessly save joints and bones po
Convert human motion from video to .bvh
video_to_bvh Convert human motion from video to .bvh with Google Colab Usage 1. Open video_to_bvh.ipynb in Google Colab Go to https://colab.research.g
Crowd-sourced Annotation of Human Motion.
Motion Annotation Tool Live: https://motion-annotation.humanoids.kit.edu Paper: The KIT Motion-Language Dataset Installation Start by installing all P
Basics of 2D and 3D Human Pose Estimation.
Human Pose Estimation 101 If you want a slightly more rigorous tutorial and understand the basics of Human Pose Estimation and how the field has evolv
2D&3D human pose estimation
Human Pose Estimation Papers [CVPR 2016] - 201511 [IJCAI 2016] - 201602 Other Action Recognition with Joints-Pooled 3D Deep Convolutional Descriptors
3D Human Pose Machines with Self-supervised Learning
3D Human Pose Machines with Self-supervised Learning Keze Wang, Liang Lin, Chenhan Jiang, Chen Qian, and Pengxu Wei, “3D Human Pose Machines with Self
The authors' implementation of Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations
Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations This is the authors' implementation of Unsupervised Adversarial Learning of
A simple baseline for 3d human pose estimation in PyTorch.
3d_pose_baseline_pytorch A PyTorch implementation of a simple baseline for 3d human pose estimation. You can check the original Tensorflow implementat
3D HourGlass Networks for Human Pose Estimation Through Videos
3D-HourGlass-Network 3D CNN Based Hourglass Network for Human Pose Estimation (3D Human Pose) from videos. This was my summer'18 research project. Dis
GAN-based 3D human pose estimation model for 3DV'17 paper
Tensorflow implementation for 3DV 2017 conference paper "Adversarially Parameterized Optimization for 3D Human Pose Estimation". @inproceedings{jack20
Efficient 3D human pose estimation in video using 2D keypoint trajectories
3D human pose estimation in video with temporal convolutions and semi-supervised training This is the implementation of the approach described in the
A simple baseline for 3d human pose estimation in tensorflow. Presented at ICCV 17.
3d-pose-baseline This is the code for the paper Julieta Martinez, Rayat Hossain, Javier Romero, James J. Little. A simple yet effective baseline for 3
Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System
News! Aug 2020: v0.4.0 version of AlphaPose is released! Stronger tracking! Include whole body(face,hand,foot) keypoints! Colab now available. Dec 201
Tools for the Cleveland State Human Motion and Control Lab
Introduction This is a collection of tools that are helpful for gait analysis. Some are specific to the needs of the Human Motion and Control Lab at C
The code written during my Bachelor Thesis "Classification of Human Whole-Body Motion using Hidden Markov Models".
This code was written during the course of my Bachelor thesis Classification of Human Whole-Body Motion using Hidden Markov Models. Some things might
[CoRL 21'] TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereo
TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereo Lukas Koestler1* Nan Yang1,2*,† Niclas Zeller2,3 Daniel Cremers1
Python package for analyzing sensor-collected human motion data
Python package for analyzing sensor-collected human motion data
Implementation of Auto-Conditioned Recurrent Networks for Extended Complex Human Motion Synthesis
acLSTM_motion This folder contains an implementation of acRNN for the CMU motion database written in Pytorch. See the following links for more backgro
Tensorflow Implementation of ECCV'18 paper: Multimodal Human Motion Synthesis
MT-VAE for Multimodal Human Motion Synthesis This is the code for ECCV 2018 paper MT-VAE: Learning Motion Transformations to Generate Multimodal Human
Adversarial Learning for Modeling Human Motion
Adversarial Learning for Modeling Human Motion This repository contains the open source code which reproduces the results for the paper: Adversarial l
Human motion synthesis using Unity3D
Human motion synthesis using Unity3D Prerequisite: Software: amc2bvh.exe, Unity 2017, Blender. Unity: RockVR (Video Capture), scenes, character models
An LSTM based GAN for Human motion synthesis
GAN-motion-Prediction An LSTM based GAN for motion synthesis has a few issues reading H3.6M data from A.Jain et al , will fix soon. Prediction of the
An implementation of "Learning human behaviors from motion capture by adversarial imitation"
Merel-MoCap-GAIL An implementation of Merel et al.'s paper on generative adversarial imitation learning (GAIL) using motion capture (MoCap) data: Lear
Motion Reconstruction Code and Data for Skills from Videos (SFV)
Motion Reconstruction Code and Data for Skills from Videos (SFV) This repo contains the data and the code for motion reconstruction component of the S
QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper)
QAHOI QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper) Requirements PyTorch = 1.5.1 torchvision = 0.6.1 pip install -r requ
This repository contains the code for the ICCV 2019 paper "Occupancy Flow - 4D Reconstruction by Learning Particle Dynamics"
Occupancy Flow This repository contains the code for the project Occupancy Flow - 4D Reconstruction by Learning Particle Dynamics. You can find detail
Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translation
Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translation [Arxiv] [Video] Evaluation code for Unrestricted Facial Geometry Reconstr
DECA: Detailed Expression Capture and Animation (SIGGRAPH 2021)
DECA: Detailed Expression Capture and Animation (SIGGRAPH2021) input image, aligned reconstruction, animation with various poses & expressions This is
🏃♀️ A curated list about human motion capture, analysis and synthesis.
Awesome Human Motion 🏃♀️ A curated list about human motion capture, analysis and synthesis. Contents Introduction Human Models Datasets Data Process
PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis
Impersonator PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer an
Neogex is a human readable parser standard, being implemented in Python
Neogex (New Expressions) Parsing Standard Much like Regex, Neogex allows for string parsing and validation based on a set of requirements. Unlike Rege
[AAAI 2022] Sparse Structure Learning via Graph Neural Networks for Inductive Document Classification
Sparse Structure Learning via Graph Neural Networks for inductive document classification Make graph dataset create co-occurrence graph for datasets.
Convert long numbers into a human-readable format in Python
Convert long numbers into a human-readable format in Python
Official code of IterMVS
IterMVS official source code of paper 'IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo' Introduction IterMVS is a novel lear
2D Human Pose estimation using transformers. Implementation in Pytorch
PE-former: Pose Estimation Transformer Vision transformer architectures perform very well for image classification tasks. Efforts to solve more challe
Official source code of paper 'IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo'
IterMVS official source code of paper 'IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo' Introduction IterMVS is a novel lear
[NeurIPS 2021] Shape from Blur: Recovering Textured 3D Shape and Motion of Fast Moving Objects
[NeurIPS 2021] Shape from Blur: Recovering Textured 3D Shape and Motion of Fast Moving Objects YouTube | arXiv Prerequisites Kaolin is available here:
[NeurIPS 2021] Garment4D: Garment Reconstruction from Point Cloud Sequences
Garment4D [PDF] | [OpenReview] | [Project Page] Overview This is the codebase for our NeurIPS 2021 paper Garment4D: Garment Reconstruction from Point
ViSER: Video-Specific Surface Embeddings for Articulated 3D Shape Reconstruction
ViSER: Video-Specific Surface Embeddings for Articulated 3D Shape Reconstruction. NeurIPS 2021.
S-attack library. Official implementation of two papers "Are socially-aware trajectory prediction models really socially-aware?" and "Vehicle trajectory prediction works, but not everywhere".
S-attack library: A library for evaluating trajectory prediction models This library contains two research projects to assess the trajectory predictio
[NeurIPS 2021] Garment4D: Garment Reconstruction from Point Cloud Sequences
Garment4D [PDF] | [OpenReview] | [Project Page] Overview This is the codebase for our NeurIPS 2021 paper Garment4D: Garment Reconstruction from Point
HIVE: Evaluating the Human Interpretability of Visual Explanations
HIVE: Evaluating the Human Interpretability of Visual Explanations Project Page | Paper This repo provides the code for HIVE, a human evaluation frame
3DIAS: 3D Shape Reconstruction with Implicit Algebraic Surfaces (ICCV 2021)
3DIAS_Pytorch This repository contains the official code to reproduce the results from the paper: 3DIAS: 3D Shape Reconstruction with Implicit Algebra
The implementation code for "DAGAN: Deep De-Aliasing Generative Adversarial Networks for Fast Compressed Sensing MRI Reconstruction"
DAGAN This is the official implementation code for DAGAN: Deep De-Aliasing Generative Adversarial Networks for Fast Compressed Sensing MRI Reconstruct
Pytorch implementation for A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose
A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose Paper | Website | Data A-NeRF: Articulated Neural Radiance F
Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Challenge.
KAIROS MineRL BASALT Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL B
PyTorch implementation of hand mesh reconstruction described in CMR and MobRecon.
Hand Mesh Reconstruction Introduction This repo is the PyTorch implementation of hand mesh reconstruction described in CMR and MobRecon. Update 2021-1
Official PyTorch implementation for paper "Efficient Two-Stage Detection of Human–Object Interactions with a Novel Unary–Pairwise Transformer"
UPT: Unary–Pairwise Transformers This repository contains the official PyTorch implementation for the paper Frederic Z. Zhang, Dylan Campbell and Step
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images This repository contains the implementation of our paper MetaAvatar: Learni
Official Pytorch implementation for 2021 ICCV paper "Learning Motion Priors for 4D Human Body Capture in 3D Scenes" and trained models / data
Learning Motion Priors for 4D Human Body Capture in 3D Scenes (LEMO) Official Pytorch implementation for 2021 ICCV (oral) paper "Learning Motion Prior
Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation
Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation This is the implementation of the approach describ
Advancing mathematics by guiding human intuition with AI
Advancing mathematics by guiding human intuition with AI This repo contains two colab notebooks which accompany the paper, available online at https:/
4D Human Body Capture from Egocentric Video via 3D Scene Grounding
4D Human Body Capture from Egocentric Video via 3D Scene Grounding [Project] [Paper] Installation: Our method requires the same dependencies as SMPLif
PyTorch implementation of the Pose Residual Network (PRN)
Pose Residual Network This repository contains a PyTorch implementation of the Pose Residual Network (PRN) presented in our ECCV 2018 paper: Muhammed
OpenMMLab 3D Human Parametric Model Toolbox and Benchmark
Introduction English | 简体中文 MMHuman3D is an open source PyTorch-based codebase for the use of 3D human parametric models in computer vision and comput
A library that can print Python objects in human readable format
objprint A library that can print Python objects in human readable format Install pip install objprint Usage op Use op() (or objprint()) to print obj
Research code for Arxiv paper "Camera Motion Agnostic 3D Human Pose Estimation"
GMR(Camera Motion Agnostic 3D Human Pose Estimation) This repo provides the source code of our arXiv paper: Seong Hyun Kim, Sunwon Jeong, Sungbum Park
MonoScene: Monocular 3D Semantic Scene Completion
MonoScene: Monocular 3D Semantic Scene Completion MonoScene: Monocular 3D Semantic Scene Completion] [arXiv + supp] | [Project page] Anh-Quan Cao, Rao
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance (3DV2021)
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance This is the codebase for video-based human motion reconstruction in human-mot
Official repo for our 3DV 2021 paper "Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements".
Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements Yu Rong, Jingbo Wang, Ziwei Liu, Chen Change Loy Paper. Pr
Making Structure-from-Motion (COLMAP) more robust to symmetries and duplicated structures
SfM disambiguation with COLMAP About Structure-from-Motion generally fails when the scene exhibits symmetries and duplicated structures. In this repos
🍀🍀🍀The official implementation code of "PlantStereo: A Stereo Matching Benchmark for Plant Surface Dense Reconstruction."
PlantStereo This is the official implementation code for the paper "PlantStereo: A Stereo Matching Benchmark for Plant Surface Dense Reconstruction".
[3DV 2021] A Dataset-Dispersion Perspective on Reconstruction Versus Recognition in Single-View 3D Reconstruction Networks
dispersion-score Official implementation of 3DV 2021 Paper A Dataset-dispersion Perspective on Reconstruction versus Recognition in Single-view 3D Rec
Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning
Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning This is the official repository of "Camera Distortion-
Code to produce syntactic representations that can be used to study syntax processing in the human brain
Can fMRI reveal the representation of syntactic structure in the brain? The code base for our paper on understanding syntactic representations in the
Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)
Real-time VIBE Inference VIBE frame-by-frame. Overview This is a frame-by-frame inference fork of VIBE at [https://github.com/mkocabas/VIBE]. Usage: i
Plot and save the ground truth and predicted results of human 3.6 M and CMU mocap dataset.
Visualization-of-Human3.6M-Dataset Plot and save the ground truth and predicted results of human 3.6 M and CMU mocap dataset. human-motion-prediction
A simple rest api serving a deep learning model that classifies human gender based on their faces. (vgg16 transfare learning)
this is a simple rest api serving a deep learning model that classifies human gender based on their faces. (vgg16 transfare learning)
The official implementation code of "PlantStereo: A Stereo Matching Benchmark for Plant Surface Dense Reconstruction."
PlantStereo This is the official implementation code for the paper "PlantStereo: A Stereo Matching Benchmark for Plant Surface Dense Reconstruction".
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance (3DV2021)
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance [Video Demo] [Paper] Installation Requirements Python 3.6 PyTorch 1.1.0 Pleas
Real-time pose estimation accelerated with NVIDIA TensorRT
trt_pose Want to detect hand poses? Check out the new trt_pose_hand project for real-time hand pose and gesture recognition! trt_pose is aimed at enab
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
Volume rendering + 3D implicit surface Showcase What? previous: surface rendering; now: volume rendering previous: NeRF's volume density; now: implici
alfred-py: A deep learning utility library for **human**
Alfred Alfred is command line tool for deep-learning usage. if you want split an video into image frames or combine frames into a single video, then a
SMPL-X: A new joint 3D model of the human body, face and hands together
SMPL-X: A new joint 3D model of the human body, face and hands together [Paper Page] [Paper] [Supp. Mat.] Table of Contents License Description News I
Implementation of ICCV19 Paper "Learning Two-View Correspondences and Geometry Using Order-Aware Network"
OANet implementation Pytorch implementation of OANet for ICCV'19 paper "Learning Two-View Correspondences and Geometry Using Order-Aware Network", by
Code of the paper "Deep Human Dynamics Prior" in ACM MM 2021.
Code of the paper "Deep Human Dynamics Prior" in ACM MM 2021. Figure 1: In the process of motion capture (mocap), some joints or even the whole human
Real time Human Detection Counting
In this python project, we are going to build the Human Detection and Counting System through Webcam or you can give your own video or images. This is a deep learning project on computer vision, which will help you to master the concepts and make you an expert in the field of Data Science. Let’s build an exciting project.