1092 Repositories
Python A-Unified-Game-Theoretic-Interpretation-of-Adversarial-Robustness Libraries
Blackjack Game made using Python
Blackjack Game made using Python Blackjack is a popular card game played in most of the casino.This is an intuition to replicate the same card game us
An automation bot to play Myuu Discord game
Auto selfbot Myuu is a self Discordbot, meaning it will use your TOKEN to logged as your account and take commands from yourself to play the game.
This is a simple tic tac toe game that runs in the command line.
Tic Tac Toe Game This is a simple tic tac toe game that runs in the command line. Game Description: The game is made up of a square grid with 9 portio
Monk is a low code Deep Learning tool and a unified wrapper for Computer Vision.
Monk - A computer vision toolkit for everyone Why use Monk Issue: Want to begin learning computer vision Solution: Start with Monk's hands-on study ro
It calculates the Nim sum of a nim game.
nim-sum-calculator It calculates the Nim sum of a nim game. The rules of Nim The traditional game of Nim is played with a number of coins arranged in
A simply program to find active jackbox.tv game codes
PeepingJack A simply program to find active jackbox.tv game codes How does this work? It uses a threadpool to loop through all possible codes in a ran
The FIRST GANs-based omics-to-omics translation framework
OmiTrans Please also have a look at our multi-omics multi-task DL freamwork 👀 : OmiEmbed The FIRST GANs-based omics-to-omics translation framework Xi
A game made similar as space inveders with pygame
space-inveders-pygame a game made similar as space inveders with pygame . . . if you are using it make sure to change audio and imgs file i do no own
This is a python bot that automatically logs in, clicks the new button, and sends heroes to work in the bombcrypto game
This is a python bot that automatically logs in, clicks the new button, and sends heroes to work in the bombcrypto game. It is fully open source and free.
Resources related to EMNLP 2021 paper "FAME: Feature-Based Adversarial Meta-Embeddings for Robust Input Representations"
FAME: Feature-based Adversarial Meta-Embeddings This is the companion code for the experiments reported in the paper "FAME: Feature-Based Adversarial
Codes for NeurIPS 2021 paper "Adversarial Neuron Pruning Purifies Backdoored Deep Models"
Adversarial Neuron Pruning Purifies Backdoored Deep Models Code for NeurIPS 2021 "Adversarial Neuron Pruning Purifies Backdoored Deep Models" by Dongx
MinMax Algo , Python
Write a PYTHON program to play the game of TIC-TAC-TOE on a 3×3 board with alternate inputs from user and computer.
The code for the NeurIPS 2021 paper "A Unified View of cGANs with and without Classifiers".
Energy-based Conditional Generative Adversarial Network (ECGAN) This is the code for the NeurIPS 2021 paper "A Unified View of cGANs with and without
Tic tac toe game developed by naman in python
TIC TAC TOE GAME DEVELOPED BY NAMAN IN PYTHON . IT USES MINMAX ALGORITHM TO COMPETE IN DIFFICULTY MODE
Mars is a tensor-based unified framework for large-scale data computation which scales numpy, pandas, scikit-learn and Python functions.
Mars is a tensor-based unified framework for large-scale data computation which scales numpy, pandas, scikit-learn and many other libraries. Documenta
A large-scale face dataset for face parsing, recognition, generation and editing.
CelebAMask-HQ [Paper] [Demo] CelebAMask-HQ is a large-scale face image dataset that has 30,000 high-resolution face images selected from the CelebA da
Benchmark for Robustness Tests of Control Alrogithms
A gym-like classical control benchmark for evaluating the robustnesses of control and reinforcement learning algorithms.
This is a simple Tic-Tac-Toe game.
Tic-Tac-Toe Nosso famoso e tradicional Jogo da Velha, mas agora em Python. Development setup Para rodar o programa, basta instalar python em sua maqui
Chess game for 2 players with UI
2-D Chess for 2 players Overview This is a simple 2D Chess game for 2 players using pygame library. Requirements To be able to run this game, you must
This is a classic guess coin game (Heads or Tails) implemented by the Chialisp.
This is a classic guess coin game (Heads or Tails) implemented by the Chialisp. It is an absolutely fair P2P game based on the Chia blockchain. You can play with anyone in the world without custody.
An single python server emulator of MMORPG game WindSlayer also known as WS1.
PySlayer An single python server emulator of MMORPG game WindSlayer also known as WS1. Requirements Python = 3.7 Old windslayer client (Korea Yahoo!
Code for Paper Predicting Osteoarthritis Progression via Unsupervised Adversarial Representation Learning
Predicting Osteoarthritis Progression via Unsupervised Adversarial Representation Learning (c) Tianyu Han and Daniel Truhn, RWTH Aachen University, 20
A unified 3D Transformer Pipeline for visual synthesis
Overview This is the official repo for the paper: "NÃœWA: Visual Synthesis Pre-training for Neural visUal World creAtion". NÃœWA is a unified multimodal
OpenMMLab Video Perception Toolbox. It supports Video Object Detection (VID), Multiple Object Tracking (MOT), Single Object Tracking (SOT), Video Instance Segmentation (VIS) with a unified framework.
English | 简体ä¸æ–‡ Documentation: https://mmtracking.readthedocs.io/ Introduction MMTracking is an open source video perception toolbox based on PyTorch.
Official Pytorch implementation of "DivCo: Diverse Conditional Image Synthesis via Contrastive Generative Adversarial Network" (CVPR'21)
DivCo: Diverse Conditional Image Synthesis via Contrastive Generative Adversarial Network Pytorch implementation for our DivCo. We propose a simple ye
The Most Efficient Temporal Difference Learning Framework for 2048
moporgic/TDL2048+ TDL2048+ is a highly optimized temporal difference (TD) learning framework for 2048. Features Many common methods related to 2048 ar
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
The Ludii General Game System Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). This repository h
ImageNet Adversarial Image Evaluation
ImageNet Adversarial Image Evaluation This repository contains the code and some materials used in the experimental work presented in the following pa
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
Discovering Interpretable GAN Controls [NeurIPS 2020]
GANSpace: Discovering Interpretable GAN Controls Figure 1: Sequences of image edits performed using control discovered with our method, applied to thr
A python library for decision tree visualization and model interpretation.
dtreeviz : Decision Tree Visualization Description A python library for decision tree visualization and model interpretation. Currently supports sciki
[ICML 2021] A fast algorithm for fitting robust decision trees.
GROOT: Growing Robust Trees Growing Robust Trees (GROOT) is an algorithm that fits binary classification decision trees such that they are robust agai
A method that utilized Generative Adversarial Network (GAN) to interpret the black-box deep image classifier models by PyTorch.
A method that utilized Generative Adversarial Network (GAN) to interpret the black-box deep image classifier models by PyTorch.
Bringing emacs' greatest feature to neovim - Tetris!
nvim-tetris Bringing emacs' greatest feature to neovim - Tetris! This plugin is written in Fennel using Olical's project Aniseed for creating the proj
Resilience from Diversity: Population-based approach to harden models against adversarial attacks
Resilience from Diversity: Population-based approach to harden models against adversarial attacks Requirements To install requirements: pip install -r
The source code and dataset for the RecGURU paper (WSDM 2022)
RecGURU About The Project Source code and baselines for the RecGURU paper "RecGURU: Adversarial Learning of Generalized User Representations for Cross
Simplerpg - python terminal game made from scratch.
Simplerpg - python terminal game made from scratch.
Pokemon game made in Python with open ended requirements from Codecademy
Pokemon game made in Python with open ended requirements from Codecademy. This is one of my first projects utilizing OOP and classes! -This game is a
AugMix: A Simple Data Processing Method to Improve Robustness and Uncertainty
AugMix Introduction We propose AugMix, a data processing technique that mixes augmented images and enforces consistent embeddings of the augmented ima
A Python toolbox to create adversarial examples that fool neural networks in PyTorch, TensorFlow, and JAX
Foolbox Native: Fast adversarial attacks to benchmark the robustness of machine learning models in PyTorch, TensorFlow, and JAX Foolbox is a Python li
A denoising autoencoder + adversarial losses and attention mechanisms for face swapping.
faceswap-GAN Adding Adversarial loss and perceptual loss (VGGface) to deepfakes'(reddit user) auto-encoder architecture. Updates Date Update 2018-08-2
To be easier to create backup files for the game StoneShard
StoneShard_save_backup_tool A tool to create backups and load them. Setup Configure the program by opening the "config.json" file. In this file you wi
A Game-Theoretic Perspective on Risk-Sensitive Reinforcement Learning
Officile code repository for "A Game-Theoretic Perspective on Risk-Sensitive Reinforcement Learning"
Officile code repository for "A Game-Theoretic Perspective on Risk-Sensitive Reinforcement Learning"
CvarAdversarialRL Official code repository for "A Game-Theoretic Perspective on Risk-Sensitive Reinforcement Learning". Initial setup Create a virtual
A python3 project for generating WorldEdit shematics for the MineClone2 game for Minetest from images.
MineClone2 MapArt This is a python3 project you can use with the MineClone2 game for Minetest. This project take an image and output a WorldEdit shema
A script to install a Windows game through GOG on Linux
proton-gog-install A script to install a Windows game through GOG on Linux. Based on this gist. Tested on Arch, might work elsewhere. Requirements: Im
XO game with server, client and visualizer for AI bots.
XO game with server, client and visualizer for AI bots.
Code for the paper "SmoothMix: Training Confidence-calibrated Smoothed Classifiers for Certified Robustness" (NeurIPS 2021)
SmoothMix: Training Confidence-calibrated Smoothed Classifiers for Certified Robustness (NeurIPS2021) This repository contains code for the paper "Smo
A basic tic tac toe game on python!
A basic tic tac toe game on python!
Official PyTorch implementation of "BlendGAN: Implicitly GAN Blending for Arbitrary Stylized Face Generation" (NeurIPS 2021)
BlendGAN: Implicitly GAN Blending for Arbitrary Stylized Face Generation Official PyTorch implementation of the NeurIPS 2021 paper Mingcong Liu, Qiang
A* (with 2 heuristic functions), BFS , DFS and DFS iterativeA* (with 2 heuristic functions), BFS , DFS and DFS iterative
Descpritpion This project solves the Taquin game (jeu de taquin) problem using different algorithms : A* (with 2 heuristic functions), BFS , DFS and D
Among Us Editor written in Python, for newer versions of the game
Among Us Editor Remake Among Us Editor written in Python, for newer versions of the game. Credits GUI Code by Vresod Data dumping and some GUI code by
Pytorch implementation of Rosca, Mihaela, et al. "Variational Approaches for Auto-Encoding Generative Adversarial Networks."
alpha-GAN Unofficial pytorch implementation of Rosca, Mihaela, et al. "Variational Approaches for Auto-Encoding Generative Adversarial Networks." arXi
Experimental code for paper: Generative Adversarial Networks as Variational Training of Energy Based Models
Experimental code for paper: Generative Adversarial Networks as Variational Training of Energy Based Models, under review at ICLR 2017 requirements: T
Generating Videos with Scene Dynamics
Generating Videos with Scene Dynamics This repository contains an implementation of Generating Videos with Scene Dynamics by Carl Vondrick, Hamed Pirs
Unrolled Generative Adversarial Networks
Unrolled Generative Adversarial Networks Luke Metz, Ben Poole, David Pfau, Jascha Sohl-Dickstein arxiv:1611.02163 This repo contains an example notebo
Chainer implementation of recent GAN variants
Chainer-GAN-lib This repository collects chainer implementation of state-of-the-art GAN algorithms. These codes are evaluated with the inception score
Stacked Generative Adversarial Networks
Stacked Generative Adversarial Networks This repository contains code for the paper "Stacked Generative Adversarial Networks", CVPR 2017. Part of the
Implementation of Sequence Generative Adversarial Nets with Policy Gradient
SeqGAN Requirements: Tensorflow r1.0.1 Python 2.7 CUDA 7.5+ (For GPU) Introduction Apply Generative Adversarial Nets to generating sequences of discre
RP-GAN: Stable GAN Training with Random Projections
RP-GAN: Stable GAN Training with Random Projections This repository contains a reference implementation of the algorithm described in the paper: Behna
Code for training and evaluation of the model from "Language Generation with Recurrent Generative Adversarial Networks without Pre-training"
Language Generation with Recurrent Generative Adversarial Networks without Pre-training Code for training and evaluation of the model from "Language G
Learning kernels to maximize the power of MMD tests
Code for the paper "Generative Models and Model Criticism via Optimized Maximum Mean Discrepancy" (arXiv:1611.04488; published at ICLR 2017), by Douga
Code for reproducing key results in the paper "InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets"
Status: Archive (code is provided as-is, no updates expected) InfoGAN Code for reproducing key results in the paper InfoGAN: Interpretable Representat
Generating Images with Recurrent Adversarial Networks
Generating Images with Recurrent Adversarial Networks Python (Theano) implementation of Generating Images with Recurrent Adversarial Networks code pro
GeneGAN: Learning Object Transfiguration and Attribute Subspace from Unpaired Data
GeneGAN: Learning Object Transfiguration and Attribute Subspace from Unpaired Data By Shuchang Zhou, Taihong Xiao, Yi Yang, Dieqiao Feng, Qinyao He, W
Create images and texts with the First Order Generative Adversarial Networks
First Order Divergence for training GANs This repository contains code accompanying the paper First Order Generative Advesarial Netoworks The majority
Learning infinite-resolution image processing with GAN and RL from unpaired image datasets, using a differentiable photo editing model.
Exposure: A White-Box Photo Post-Processing Framework ACM Transactions on Graphics (presented at SIGGRAPH 2018) Yuanming Hu1,2, Hao He1,2, Chenxi Xu1,
A stable algorithm for GAN training
DRAGAN (Deep Regret Analytic Generative Adversarial Networks) Link to our paper - https://arxiv.org/abs/1705.07215 Pytorch implementation (thanks!) -
DeLiGAN - This project is an implementation of the Generative Adversarial Network
This project is an implementation of the Generative Adversarial Network proposed in our CVPR 2017 paper - DeLiGAN : Generative Adversarial Net
Defense-GAN: Protecting Classifiers Against Adversarial Attacks Using Generative Models (published in ICLR2018)
Defense-GAN: Protecting Classifiers Against Adversarial Attacks Using Generative Models Pouya Samangouei*, Maya Kabkab*, Rama Chellappa [*: authors co
Deep Convolutional Generative Adversarial Networks
Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks Alec Radford, Luke Metz, Soumith Chintala All images in t
Generative Adversarial Networks for High Energy Physics extended to a multi-layer calorimeter simulation
CaloGAN Simulating 3D High Energy Particle Showers in Multi-Layer Electromagnetic Calorimeters with Generative Adversarial Networks. This repository c
Toward Multimodal Image-to-Image Translation
BicycleGAN Project Page | Paper | Video Pytorch implementation for multimodal image-to-image translation. For example, given the same night image, our
Bayesian Generative Adversarial Networks in Tensorflow
Bayesian Generative Adversarial Networks in Tensorflow This repository contains the Tensorflow implementation of the Bayesian GAN by Yunus Saatchi and
Pytorch implementation AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks
AttnGAN Pytorch implementation for reproducing AttnGAN results in the paper AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative
Official repository for ABC-GAN
ABC-GAN The work represented in this repository is the result of a 14 week semesterthesis on photo-realistic image generation using generative adversa
🔥3D-RecGAN in Tensorflow (ICCV Workshops 2017)
3D Object Reconstruction from a Single Depth View with Adversarial Learning Bo Yang, Hongkai Wen, Sen Wang, Ronald Clark, Andrew Markham, Niki Trigoni
A repository for the paper "Improved Adversarial Systems for 3D Object Generation and Reconstruction".
Improved Adversarial Systems for 3D Object Generation and Reconstruction: This is a repository for the paper "Improved Adversarial Systems for 3D Obje
Torch implementation of various types of GAN (e.g. DCGAN, ALI, Context-encoder, DiscoGAN, CycleGAN, EBGAN, LSGAN)
gans-collection.torch Torch implementation of various types of GANs (e.g. DCGAN, ALI, Context-encoder, DiscoGAN, CycleGAN, EBGAN). Note that EBGAN and
Tensorflow Implementation of the paper "Spectral Normalization for Generative Adversarial Networks" (ICML 2017 workshop)
tf-SNDCGAN Tensorflow implementation of the paper "Spectral Normalization for Generative Adversarial Networks" (https://www.researchgate.net/publicati
TensorFlow implementation of Style Transfer Generative Adversarial Networks: Learning to Play Chess Differently.
Adversarial Chess TensorFlow implementation of Style Transfer Generative Adversarial Networks: Learning to Play Chess Differently. Requirements To run
Training, generation, and analysis code for Learning Particle Physics by Example: Location-Aware Generative Adversarial Networks for Physics
Location-Aware Generative Adversarial Networks (LAGAN) for Physics Synthesis This repository contains all the code used in L. de Oliveira (@lukedeo),
TensorFlow implementation of "Learning from Simulated and Unsupervised Images through Adversarial Training"
Simulated+Unsupervised (S+U) Learning in TensorFlow TensorFlow implementation of Learning from Simulated and Unsupervised Images through Adversarial T
A TensorFlow Implementation of "Deep Multi-Scale Video Prediction Beyond Mean Square Error" by Mathieu, Couprie & LeCun.
Adversarial Video Generation This project implements a generative adversarial network to predict future frames of video, as detailed in "Deep Multi-Sc
SalGAN: Visual Saliency Prediction with Generative Adversarial Networks
SalGAN: Visual Saliency Prediction with Adversarial Networks Junting Pan Cristian Canton Ferrer Kevin McGuinness Noel O'Connor Jordi Torres Elisa Sayr
Train CPPNs as a Generative Model, using Generative Adversarial Networks and Variational Autoencoder techniques to produce high resolution images.
cppn-gan-vae tensorflow Train Compositional Pattern Producing Network as a Generative Model, using Generative Adversarial Networks and Variational Aut
Torch Implementation of "Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network"
Photo-Realistic-Super-Resoluton Torch Implementation of "Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network" [Paper]
[CVPR 2016] Unsupervised Feature Learning by Image Inpainting using GANs
Context Encoders: Feature Learning by Inpainting CVPR 2016 [Project Website] [Imagenet Results] Sample results on held-out images: This is the trainin
Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks
MGANs Training & Testing code (torch), pre-trained models and supplementary materials for "Precomputed Real-Time Texture Synthesis with Markovian Gene
Software that can generate photos from paintings, turn horses into zebras, perform style transfer, and more.
CycleGAN PyTorch | project page | paper Torch implementation for learning an image-to-image translation (i.e. pix2pix) without input-output pairs, for
Image-to-image translation with conditional adversarial nets
pix2pix Project | Arxiv | PyTorch Torch implementation for learning a mapping from input images to output images, for example: Image-to-Image Translat
Age Progression/Regression by Conditional Adversarial Autoencoder
Age Progression/Regression by Conditional Adversarial Autoencoder (CAAE) TensorFlow implementation of the algorithm in the paper Age Progression/Regre
Image De-raining Using a Conditional Generative Adversarial Network
Image De-raining Using a Conditional Generative Adversarial Network [Paper Link] [Project Page] He Zhang, Vishwanath Sindagi, Vishal M. Patel In this
Fully Convolutional Refined Auto Encoding Generative Adversarial Networks for 3D Multi Object Scenes
Fully Convolutional Refined Auto-Encoding Generative Adversarial Networks for 3D Multi Object Scenes This repository contains the source code for Full
3D Generative Adversarial Network
Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling This repository contains pre-trained models and sampling
Sketch-Based 3D Exploration with Stacked Generative Adversarial Networks
pix2vox [Demonstration video] Sketch-Based 3D Exploration with Stacked Generative Adversarial Networks. Generated samples Single-category generation M
Generative Adversarial Text-to-Image Synthesis
###Generative Adversarial Text-to-Image Synthesis Scott Reed, Zeynep Akata, Xinchen Yan, Lajanugen Logeswaran, Bernt Schiele, Honglak Lee This is the
Text to image synthesis using thought vectors
Text To Image Synthesis Using Thought Vectors This is an experimental tensorflow implementation of synthesizing images from captions using Skip Though
StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks
StackGAN Pytorch implementation Inception score evaluation StackGAN-v2-pytorch Tensorflow implementation for reproducing main results in the paper Sta