476 Repositories
Python human-readable-representations Libraries
AKShare is an elegant and simple financial data interface library for Python, built for human beings
AKShare is an elegant and simple financial data interface library for Python, built for human beings
Keras implementation of PersonLab for Multi-Person Pose Estimation and Instance Segmentation.
PersonLab This is a Keras implementation of PersonLab for Multi-Person Pose Estimation and Instance Segmentation. The model predicts heatmaps and vari
Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction
GraviCap Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction. Gravity-Aware Monocular 3D Human-Object
Expand human face editing via Global Direction of StyleCLIP, especially to maintain similarity during editing.
Oh-My-Face This project is based on StyleCLIP, RIFE, and encoder4editing, which aims to expand human face editing via Global Direction of StyleCLIP, e
HNN: Human (Hollywood) Neural Network
HNN: Human (Hollywood) Neural Network Learn the top 1000 actors on IMDB with your very own low cost, highly parallel, CUDAless biological neural netwo
Code of paper Interact, Embed, and EnlargE (IEEE): Boosting Modality-specific Representations for Multi-Modal Person Re-identification.
Interact, Embed, and EnlargE (IEEE): Boosting Modality-specific Representations for Multi-Modal Person Re-identification We provide the codes for repr
A GUI to automatically create a TOPAS-readable MLC simulation file
Python script to create a TOPAS-readable simulation file descriring a Multi-Leaf-Collimator. Builds the MLC using the data from a 3D .stl file.
Human Activity Recognition example using TensorFlow on smartphone sensors dataset and an LSTM RNN. Classifying the type of movement amongst six activity categories - Guillaume Chevalier
LSTMs for Human Activity Recognition Human Activity Recognition (HAR) using smartphones dataset and an LSTM RNN. Classifying the type of movement amon
A collection of resources on neural rendering.
awesome neural rendering A collection of resources on neural rendering. Contributing If you think I have missed out on something (or) have any suggest
Learned Initializations for Optimizing Coordinate-Based Neural Representations
Learned Initializations for Optimizing Coordinate-Based Neural Representations Project Page | Paper Matthew Tancik*1, Ben Mildenhall*1, Terrance Wang1
Official implementation of "Implicit Neural Representations with Periodic Activation Functions"
Implicit Neural Representations with Periodic Activation Functions Project Page | Paper | Data Vincent Sitzmann*, Julien N. P. Martel*, Alexander W. B
Open source repository for the code accompanying the paper 'PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations'.
PatchNets This is the official repository for the project "PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations". For details,
High-Resolution 3D Human Digitization from A Single Image.
PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization (CVPR 2020) News: [2020/06/15] Demo with Google Colab (i
Official Pytorch implementation of Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations
Scene Representation Networks This is the official implementation of the NeurIPS submission "Scene Representation Networks: Continuous 3D-Structure-Aw
Human-Pose-and-Motion History
Human Pose and Motion Scientist Approach Eadweard Muybridge, The Galloping Horse Portfolio, 1887 Etienne-Jules Marey, Descent of Inclined Plane, Chron
A simple software for capturing human body movements using the Kinect camera.
KinectMotionCapture A simple software for capturing human body movements using the Kinect camera. The software can seamlessly save joints and bones po
Convert human motion from video to .bvh
video_to_bvh Convert human motion from video to .bvh with Google Colab Usage 1. Open video_to_bvh.ipynb in Google Colab Go to https://colab.research.g
Crowd-sourced Annotation of Human Motion.
Motion Annotation Tool Live: https://motion-annotation.humanoids.kit.edu Paper: The KIT Motion-Language Dataset Installation Start by installing all P
Basics of 2D and 3D Human Pose Estimation.
Human Pose Estimation 101 If you want a slightly more rigorous tutorial and understand the basics of Human Pose Estimation and how the field has evolv
2D&3D human pose estimation
Human Pose Estimation Papers [CVPR 2016] - 201511 [IJCAI 2016] - 201602 Other Action Recognition with Joints-Pooled 3D Deep Convolutional Descriptors
3D Human Pose Machines with Self-supervised Learning
3D Human Pose Machines with Self-supervised Learning Keze Wang, Liang Lin, Chenhan Jiang, Chen Qian, and Pengxu Wei, “3D Human Pose Machines with Self
The authors' implementation of Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations
Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations This is the authors' implementation of Unsupervised Adversarial Learning of
A simple baseline for 3d human pose estimation in PyTorch.
3d_pose_baseline_pytorch A PyTorch implementation of a simple baseline for 3d human pose estimation. You can check the original Tensorflow implementat
3D HourGlass Networks for Human Pose Estimation Through Videos
3D-HourGlass-Network 3D CNN Based Hourglass Network for Human Pose Estimation (3D Human Pose) from videos. This was my summer'18 research project. Dis
GAN-based 3D human pose estimation model for 3DV'17 paper
Tensorflow implementation for 3DV 2017 conference paper "Adversarially Parameterized Optimization for 3D Human Pose Estimation". @inproceedings{jack20
Efficient 3D human pose estimation in video using 2D keypoint trajectories
3D human pose estimation in video with temporal convolutions and semi-supervised training This is the implementation of the approach described in the
A simple baseline for 3d human pose estimation in tensorflow. Presented at ICCV 17.
3d-pose-baseline This is the code for the paper Julieta Martinez, Rayat Hossain, Javier Romero, James J. Little. A simple yet effective baseline for 3
Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System
News! Aug 2020: v0.4.0 version of AlphaPose is released! Stronger tracking! Include whole body(face,hand,foot) keypoints! Colab now available. Dec 201
Tools for the Cleveland State Human Motion and Control Lab
Introduction This is a collection of tools that are helpful for gait analysis. Some are specific to the needs of the Human Motion and Control Lab at C
The code written during my Bachelor Thesis "Classification of Human Whole-Body Motion using Hidden Markov Models".
This code was written during the course of my Bachelor thesis Classification of Human Whole-Body Motion using Hidden Markov Models. Some things might
Python package for analyzing sensor-collected human motion data
Python package for analyzing sensor-collected human motion data
Implementation of Auto-Conditioned Recurrent Networks for Extended Complex Human Motion Synthesis
acLSTM_motion This folder contains an implementation of acRNN for the CMU motion database written in Pytorch. See the following links for more backgro
Tensorflow Implementation of ECCV'18 paper: Multimodal Human Motion Synthesis
MT-VAE for Multimodal Human Motion Synthesis This is the code for ECCV 2018 paper MT-VAE: Learning Motion Transformations to Generate Multimodal Human
Adversarial Learning for Modeling Human Motion
Adversarial Learning for Modeling Human Motion This repository contains the open source code which reproduces the results for the paper: Adversarial l
Human motion synthesis using Unity3D
Human motion synthesis using Unity3D Prerequisite: Software: amc2bvh.exe, Unity 2017, Blender. Unity: RockVR (Video Capture), scenes, character models
An LSTM based GAN for Human motion synthesis
GAN-motion-Prediction An LSTM based GAN for motion synthesis has a few issues reading H3.6M data from A.Jain et al , will fix soon. Prediction of the
An implementation of "Learning human behaviors from motion capture by adversarial imitation"
Merel-MoCap-GAIL An implementation of Merel et al.'s paper on generative adversarial imitation learning (GAIL) using motion capture (MoCap) data: Lear
Sub-Cluster AdaCos: Learning Representations for Anomalous Sound Detection.
Accompanying code for the paper Sub-Cluster AdaCos: Learning Representations for Anomalous Sound Detection.
QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper)
QAHOI QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper) Requirements PyTorch = 1.5.1 torchvision = 0.6.1 pip install -r requ
Code for "Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans" CVPR 2021 best paper candidate
News 05/17/2021 To make the comparison on ZJU-MoCap easier, we save quantitative and qualitative results of other methods at here, including Neural Vo
🏃♀️ A curated list about human motion capture, analysis and synthesis.
Awesome Human Motion 🏃♀️ A curated list about human motion capture, analysis and synthesis. Contents Introduction Human Models Datasets Data Process
PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis
Impersonator PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer an
Converts a base copy of Pokemon BDSP's masterdatas into a more readable and editable Pokemon Showdown Format.
Showdown-BDSP-Converter Converts a base copy of Pokemon BDSP's masterdatas into a more readable and editable Pokemon Showdown Format. Download the lat
Neogex is a human readable parser standard, being implemented in Python
Neogex (New Expressions) Parsing Standard Much like Regex, Neogex allows for string parsing and validation based on a set of requirements. Unlike Rege
ALBERT: A Lite BERT for Self-supervised Learning of Language Representations
ALBERT ***************New March 28, 2020 *************** Add a colab tutorial to run fine-tuning for GLUE datasets. ***************New January 7, 2020
Improving Query Representations for DenseRetrieval with Pseudo Relevance Feedback:A Reproducibility Study.
APR The repo for the paper Improving Query Representations for DenseRetrieval with Pseudo Relevance Feedback:A Reproducibility Study. Environment setu
DeepDiffusion: Unsupervised Learning of Retrieval-adapted Representations via Diffusion-based Ranking on Latent Feature Manifold
DeepDiffusion Introduction This repository provides the code of the DeepDiffusion algorithm for unsupervised learning of retrieval-adapted representat
Code of the paper "Shaping Visual Representations with Attributes for Few-Shot Learning (ASL)".
Shaping Visual Representations with Attributes for Few-Shot Learning This code implements the Shaping Visual Representations with Attributes for Few-S
Convert long numbers into a human-readable format in Python
Convert long numbers into a human-readable format in Python
Make visual music sheets for thatskygame (graphical representations of the Sky keyboard)
sky-python-music-sheet-maker This program lets you make visual music sheets for Sky: Children of the Light. It will ask you a few questions, and does
Official implementation of the paper "Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering"
Light Field Networks Project Page | Paper | Data | Pretrained Models Vincent Sitzmann*, Semon Rezchikov*, William Freeman, Joshua Tenenbaum, Frédo Dur
Official Implementation of SimIPU: Simple 2D Image and 3D Point Cloud Unsupervised Pre-Training for Spatial-Aware Visual Representations
Official Implementation of SimIPU SimIPU: Simple 2D Image and 3D Point Cloud Unsupervised Pre-Training for Spatial-Aware Visual Representations Since
2D Human Pose estimation using transformers. Implementation in Pytorch
PE-former: Pose Estimation Transformer Vision transformer architectures perform very well for image classification tasks. Efforts to solve more challe
Implementation of the method proposed in the paper "Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation"
Neural Descriptor Fields (NDF) PyTorch implementation for training continuous 3D neural fields to represent dense correspondence across objects, and u
Tensorflow 2 implementations of the C-SimCLR and C-BYOL self-supervised visual representation methods from "Compressive Visual Representations" (NeurIPS 2021)
Compressive Visual Representations This repository contains the source code for our paper, Compressive Visual Representations. We developed informatio
Contrastive Learning of Image Representations with Cross-Video Cycle-Consistency
Contrastive Learning of Image Representations with Cross-Video Cycle-Consistency This is a official implementation of the CycleContrast introduced in
S-attack library. Official implementation of two papers "Are socially-aware trajectory prediction models really socially-aware?" and "Vehicle trajectory prediction works, but not everywhere".
S-attack library: A library for evaluating trajectory prediction models This library contains two research projects to assess the trajectory predictio
SoK: Vehicle Orientation Representations for Deep Rotation Estimation
SoK: Vehicle Orientation Representations for Deep Rotation Estimation Raymond H. Tu, Siyuan Peng, Valdimir Leung, Richard Gao, Jerry Lan This is the o
HIVE: Evaluating the Human Interpretability of Visual Explanations
HIVE: Evaluating the Human Interpretability of Visual Explanations Project Page | Paper This repo provides the code for HIVE, a human evaluation frame
Code repository for the paper "Tracking People with 3D Representations"
Tracking People with 3D Representations Code repository for the paper "Tracking People with 3D Representations" (paper link) (project site). Jathushan
Pytorch implementation for A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose
A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose Paper | Website | Data A-NeRF: Articulated Neural Radiance F
Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Challenge.
KAIROS MineRL BASALT Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL B
Learning Tracking Representations via Dual-Branch Fully Transformer Networks
Learning Tracking Representations via Dual-Branch Fully Transformer Networks DualTFR ⭐ We achieves the runner-ups for both VOT2021ST (short-term) and
Fast Neural Representations for Direct Volume Rendering
Fast Neural Representations for Direct Volume Rendering Sebastian Weiss, Philipp Hermüller, Rüdiger Westermann This repository contains the code and s
Official PyTorch implementation for paper "Efficient Two-Stage Detection of Human–Object Interactions with a Novel Unary–Pairwise Transformer"
UPT: Unary–Pairwise Transformers This repository contains the official PyTorch implementation for the paper Frederic Z. Zhang, Dylan Campbell and Step
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images This repository contains the implementation of our paper MetaAvatar: Learni
Official Pytorch implementation for 2021 ICCV paper "Learning Motion Priors for 4D Human Body Capture in 3D Scenes" and trained models / data
Learning Motion Priors for 4D Human Body Capture in 3D Scenes (LEMO) Official Pytorch implementation for 2021 ICCV (oral) paper "Learning Motion Prior
Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation
Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation This is the implementation of the approach describ
Advancing mathematics by guiding human intuition with AI
Advancing mathematics by guiding human intuition with AI This repo contains two colab notebooks which accompany the paper, available online at https:/
4D Human Body Capture from Egocentric Video via 3D Scene Grounding
4D Human Body Capture from Egocentric Video via 3D Scene Grounding [Project] [Paper] Installation: Our method requires the same dependencies as SMPLif
PyTorch implementation of the Pose Residual Network (PRN)
Pose Residual Network This repository contains a PyTorch implementation of the Pose Residual Network (PRN) presented in our ECCV 2018 paper: Muhammed
Evaluating Cross-lingual Sentence Representations
XNLI: The Cross-Lingual NLI Corpus XNLI is an evaluation corpus for language transfer and cross-lingual sentence classification in 15 languages. New:
PyTorch code for EMNLP 2019 paper "LXMERT: Learning Cross-Modality Encoder Representations from Transformers".
LXMERT: Learning Cross-Modality Encoder Representations from Transformers Our servers break again :(. I have updated the links so that they should wor
Code for ICLR 2020 paper "VL-BERT: Pre-training of Generic Visual-Linguistic Representations".
VL-BERT By Weijie Su, Xizhou Zhu, Yue Cao, Bin Li, Lewei Lu, Furu Wei, Jifeng Dai. This repository is an official implementation of the paper VL-BERT:
[CVPR 2021] VirTex: Learning Visual Representations from Textual Annotations
VirTex: Learning Visual Representations from Textual Annotations Karan Desai and Justin Johnson University of Michigan CVPR 2021 arxiv.org/abs/2006.06
OpenMMLab 3D Human Parametric Model Toolbox and Benchmark
Introduction English | 简体中文 MMHuman3D is an open source PyTorch-based codebase for the use of 3D human parametric models in computer vision and comput
A library that can print Python objects in human readable format
objprint A library that can print Python objects in human readable format Install pip install objprint Usage op Use op() (or objprint()) to print obj
Research code for Arxiv paper "Camera Motion Agnostic 3D Human Pose Estimation"
GMR(Camera Motion Agnostic 3D Human Pose Estimation) This repo provides the source code of our arXiv paper: Seong Hyun Kim, Sunwon Jeong, Sungbum Park
Label-Free Model Evaluation with Semi-Structured Dataset Representations
Label-Free Model Evaluation with Semi-Structured Dataset Representations Prerequisites This code uses the following libraries Python 3.7 NumPy PyTorch
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance (3DV2021)
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance This is the codebase for video-based human motion reconstruction in human-mot
ALBERT: A Lite BERT for Self-supervised Learning of Language Representations
ALBERT ***************New March 28, 2020 *************** Add a colab tutorial to run fine-tuning for GLUE datasets. ***************New January 7, 2020
Source code for the ACL-IJCNLP 2021 paper entitled "T-DNA: Taming Pre-trained Language Models with N-gram Representations for Low-Resource Domain Adaptation" by Shizhe Diao et al.
T-DNA Source code for the ACL-IJCNLP 2021 paper entitled Taming Pre-trained Language Models with N-gram Representations for Low-Resource Domain Adapta
Code for DeepCurrents: Learning Implicit Representations of Shapes with Boundaries
DeepCurrents | Webpage | Paper DeepCurrents: Learning Implicit Representations of Shapes with Boundaries David Palmer*, Dmitriy Smirnov*, Stephanie Wa
Label-Free Model Evaluation with Semi-Structured Dataset Representations
Label-Free Model Evaluation with Semi-Structured Dataset Representations Prerequisites This code uses the following libraries Python 3.7 NumPy PyTorch
Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning
Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning This is the official repository of "Camera Distortion-
Code to produce syntactic representations that can be used to study syntax processing in the human brain
Can fMRI reveal the representation of syntactic structure in the brain? The code base for our paper on understanding syntactic representations in the
Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)
Real-time VIBE Inference VIBE frame-by-frame. Overview This is a frame-by-frame inference fork of VIBE at [https://github.com/mkocabas/VIBE]. Usage: i
Plot and save the ground truth and predicted results of human 3.6 M and CMU mocap dataset.
Visualization-of-Human3.6M-Dataset Plot and save the ground truth and predicted results of human 3.6 M and CMU mocap dataset. human-motion-prediction
A simple rest api serving a deep learning model that classifies human gender based on their faces. (vgg16 transfare learning)
this is a simple rest api serving a deep learning model that classifies human gender based on their faces. (vgg16 transfare learning)
Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.
face3d: Python tools for processing 3D face Introduction This project implements some basic functions related to 3D faces. You can use this to process
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance (3DV2021)
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance [Video Demo] [Paper] Installation Requirements Python 3.6 PyTorch 1.1.0 Pleas
Real-time pose estimation accelerated with NVIDIA TensorRT
trt_pose Want to detect hand poses? Check out the new trt_pose_hand project for real-time hand pose and gesture recognition! trt_pose is aimed at enab
alfred-py: A deep learning utility library for **human**
Alfred Alfred is command line tool for deep-learning usage. if you want split an video into image frames or combine frames into a single video, then a
SMPL-X: A new joint 3D model of the human body, face and hands together
SMPL-X: A new joint 3D model of the human body, face and hands together [Paper Page] [Paper] [Supp. Mat.] Table of Contents License Description News I
Code of the paper "Deep Human Dynamics Prior" in ACM MM 2021.
Code of the paper "Deep Human Dynamics Prior" in ACM MM 2021. Figure 1: In the process of motion capture (mocap), some joints or even the whole human
Real time Human Detection Counting
In this python project, we are going to build the Human Detection and Counting System through Webcam or you can give your own video or images. This is a deep learning project on computer vision, which will help you to master the concepts and make you an expert in the field of Data Science. Let’s build an exciting project.
Package to compute Mauve, a similarity score between neural text and human text. Install with `pip install mauve-text`.
MAUVE MAUVE is a library built on PyTorch and HuggingFace Transformers to measure the gap between neural text and human text with the eponymous MAUVE
Human Pose Detection on EdgeTPU
Coral PoseNet Pose estimation refers to computer vision techniques that detect human figures in images and video, so that one could determine, for exa
Deep High-Resolution Representation Learning for Human Pose Estimation
Deep High-Resolution Representation Learning for Human Pose Estimation (accepted to CVPR2019) News If you are interested in internship or research pos
Pyserini is a Python toolkit for reproducible information retrieval research with sparse and dense representations.
Pyserini Pyserini is a Python toolkit for reproducible information retrieval research with sparse and dense representations. Retrieval using sparse re