557 Repositories
Python human-scene-interaction Libraries
Keras Realtime Multi-Person Pose Estimation - Keras version of Realtime Multi-Person Pose Estimation project
This repository has become incompatible with the latest and recommended version of Tensorflow 2.0 Instead of refactoring this code painfully, I create
Conversational-AI-ChatBot - Intelligent ChatBot built with Microsoft's DialoGPT transformer to make conversations with human users!
Conversational AI ChatBot Intelligent ChatBot built with Microsoft's DialoGPT transformer to make conversations with human users! In this project? Thi
HAR-stacked-residual-bidir-LSTMs - Deep stacked residual bidirectional LSTMs for HAR
HAR-stacked-residual-bidir-LSTM The project is based on this repository which is presented as a tutorial. It consists of Human Activity Recognition (H
Face_mosaic - Mosaic blur processing is applied to multiple faces appearing in the video
動機 face_recognitionを使用して得られる顔座標は長方形であり、この座標をそのまま用いてぼかし処理を行った場合得られる画像は醜い。 それに対してモ
Weakly- and Semi-Supervised Panoptic Segmentation (ECCV18)
Weakly- and Semi-Supervised Panoptic Segmentation by Qizhu Li*, Anurag Arnab*, Philip H.S. Torr This repository demonstrates the weakly supervised gro
NiceGUI is an easy to use, Python-based UI framework, which renderes to the web browser.
NiceGUI NiceGUI is an easy to use, Python-based UI framework, which renderes to the web browser. You can create buttons, dialogs, markdown, 3D scences
A discord.py extension for sending, receiving and handling ui interactions in discord
discord-ui A discord.py extension for using discord ui/interaction features pip package ▪ read the docs ▪ examples Introduction This is a discord.py u
Place holder for HOPE: a human-centric and task-oriented MT evaluation framework using professional post-editing
HOPE: A Task-Oriented and Human-Centric Evaluation Framework Using Professional Post-Editing Towards More Effective MT Evaluation Place holder for dat
Code for the paper: Audio-Visual Scene Analysis with Self-Supervised Multisensory Features
[Paper] [Project page] This repository contains code for the paper: Andrew Owens, Alexei A. Efros. Audio-Visual Scene Analysis with Self-Supervised Mu
Scene-Text-Detection-and-Recognition (Pytorch)
Scene-Text-Detection-and-Recognition (Pytorch) Competition URL: https://tbrain.t
GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.
Body Model Visualizer Introduction This is a simple Open3D-based GUI for SMPL-family body models. This GUI lets you play with the shape, expression, a
This is a Python 3.10 port of mock, a library for manipulating human-readable message strings.
This is a Python 3.10 port of mock, a library for manipulating human-readable message strings.
GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.
Body Model Visualizer Introduction This is a simple Open3D-based GUI for SMPL-family body models. This GUI lets you play with the shape, expression, a
A human-readable PyTorch implementation of "Self-attention Does Not Need O(n^2) Memory"
memory_efficient_attention.pytorch A human-readable PyTorch implementation of "Self-attention Does Not Need O(n^2) Memory" (Rabe&Staats'21). def effic
An add to make adding screenshots and copied images to the scene easy
Blender Clipboard to Scene It doesn't work with version 2.93 and higher (I tested it on 2.91 and 2.83) There is an issue with importing the Pillow mod
The ability of computer software to identify words and phrases in spoken language and convert them to human-readable text
speech-recognition-py Speech recognition is the ability of computer software to identify words and phrases in spoken language and convert them to huma
[PNAS2021] The neural architecture of language: Integrative modeling converges on predictive processing
The neural architecture of language: Integrative modeling converges on predictive processing Code accompanying the paper The neural architecture of la
A websocket client for Source Filmmaker intended to trasmit scene and frame data to other applications.
SFM SOCK A websocket client for Source Filmmaker intended to trasmit scene and frame data to other applications. This software can be used to transmit
AKShare is an elegant and simple financial data interface library for Python, built for human beings
AKShare is an elegant and simple financial data interface library for Python, built for human beings
Keras implementation of PersonLab for Multi-Person Pose Estimation and Instance Segmentation.
PersonLab This is a Keras implementation of PersonLab for Multi-Person Pose Estimation and Instance Segmentation. The model predicts heatmaps and vari
Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction
GraviCap Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction. Gravity-Aware Monocular 3D Human-Object
Expand human face editing via Global Direction of StyleCLIP, especially to maintain similarity during editing.
Oh-My-Face This project is based on StyleCLIP, RIFE, and encoder4editing, which aims to expand human face editing via Global Direction of StyleCLIP, e
HNN: Human (Hollywood) Neural Network
HNN: Human (Hollywood) Neural Network Learn the top 1000 actors on IMDB with your very own low cost, highly parallel, CUDAless biological neural netwo
Human Activity Recognition example using TensorFlow on smartphone sensors dataset and an LSTM RNN. Classifying the type of movement amongst six activity categories - Guillaume Chevalier
LSTMs for Human Activity Recognition Human Activity Recognition (HAR) using smartphones dataset and an LSTM RNN. Classifying the type of movement amon
A PyTorch based deep learning library for drug pair scoring.
Documentation | External Resources | Datasets | Examples ChemicalX is a deep learning library for drug-drug interaction, polypharmacy side effect and
An experimentation and research platform to investigate the interaction of automated agents in an abstract simulated network environments.
CyberBattleSim April 8th, 2021: See the announcement on the Microsoft Security Blog. CyberBattleSim is an experimentation research platform to investi
Semantic Bottleneck Scene Generation
SB-GAN Semantic Bottleneck Scene Generation Coupling the high-fidelity generation capabilities of label-conditional image synthesis methods with the f
[CVPR 2020] Local Class-Specific and Global Image-Level Generative Adversarial Networks for Semantic-Guided Scene Generation
Contents Local and Global GAN Cross-View Image Translation Semantic Image Synthesis Acknowledgments Related Projects Citation Contributions Collaborat
Synthetic Scene Text from 3D Engines
Introduction UnrealText is a project that synthesizes scene text images using 3D graphics engine. This repository accompanies our paper: UnrealText: S
High-Resolution 3D Human Digitization from A Single Image.
PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization (CVPR 2020) News: [2020/06/15] Demo with Google Colab (i
Official Pytorch implementation of Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations
Scene Representation Networks This is the official implementation of the NeurIPS submission "Scene Representation Networks: Continuous 3D-Structure-Aw
Human-Pose-and-Motion History
Human Pose and Motion Scientist Approach Eadweard Muybridge, The Galloping Horse Portfolio, 1887 Etienne-Jules Marey, Descent of Inclined Plane, Chron
A simple software for capturing human body movements using the Kinect camera.
KinectMotionCapture A simple software for capturing human body movements using the Kinect camera. The software can seamlessly save joints and bones po
Convert human motion from video to .bvh
video_to_bvh Convert human motion from video to .bvh with Google Colab Usage 1. Open video_to_bvh.ipynb in Google Colab Go to https://colab.research.g
Crowd-sourced Annotation of Human Motion.
Motion Annotation Tool Live: https://motion-annotation.humanoids.kit.edu Paper: The KIT Motion-Language Dataset Installation Start by installing all P
Basics of 2D and 3D Human Pose Estimation.
Human Pose Estimation 101 If you want a slightly more rigorous tutorial and understand the basics of Human Pose Estimation and how the field has evolv
2D&3D human pose estimation
Human Pose Estimation Papers [CVPR 2016] - 201511 [IJCAI 2016] - 201602 Other Action Recognition with Joints-Pooled 3D Deep Convolutional Descriptors
3D Human Pose Machines with Self-supervised Learning
3D Human Pose Machines with Self-supervised Learning Keze Wang, Liang Lin, Chenhan Jiang, Chen Qian, and Pengxu Wei, “3D Human Pose Machines with Self
The authors' implementation of Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations
Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations This is the authors' implementation of Unsupervised Adversarial Learning of
A simple baseline for 3d human pose estimation in PyTorch.
3d_pose_baseline_pytorch A PyTorch implementation of a simple baseline for 3d human pose estimation. You can check the original Tensorflow implementat
3D HourGlass Networks for Human Pose Estimation Through Videos
3D-HourGlass-Network 3D CNN Based Hourglass Network for Human Pose Estimation (3D Human Pose) from videos. This was my summer'18 research project. Dis
GAN-based 3D human pose estimation model for 3DV'17 paper
Tensorflow implementation for 3DV 2017 conference paper "Adversarially Parameterized Optimization for 3D Human Pose Estimation". @inproceedings{jack20
Efficient 3D human pose estimation in video using 2D keypoint trajectories
3D human pose estimation in video with temporal convolutions and semi-supervised training This is the implementation of the approach described in the
A simple baseline for 3d human pose estimation in tensorflow. Presented at ICCV 17.
3d-pose-baseline This is the code for the paper Julieta Martinez, Rayat Hossain, Javier Romero, James J. Little. A simple yet effective baseline for 3
Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System
News! Aug 2020: v0.4.0 version of AlphaPose is released! Stronger tracking! Include whole body(face,hand,foot) keypoints! Colab now available. Dec 201
Tools for the Cleveland State Human Motion and Control Lab
Introduction This is a collection of tools that are helpful for gait analysis. Some are specific to the needs of the Human Motion and Control Lab at C
The code written during my Bachelor Thesis "Classification of Human Whole-Body Motion using Hidden Markov Models".
This code was written during the course of my Bachelor thesis Classification of Human Whole-Body Motion using Hidden Markov Models. Some things might
Python package for analyzing sensor-collected human motion data
Python package for analyzing sensor-collected human motion data
Implementation of Auto-Conditioned Recurrent Networks for Extended Complex Human Motion Synthesis
acLSTM_motion This folder contains an implementation of acRNN for the CMU motion database written in Pytorch. See the following links for more backgro
Tensorflow Implementation of ECCV'18 paper: Multimodal Human Motion Synthesis
MT-VAE for Multimodal Human Motion Synthesis This is the code for ECCV 2018 paper MT-VAE: Learning Motion Transformations to Generate Multimodal Human
Adversarial Learning for Modeling Human Motion
Adversarial Learning for Modeling Human Motion This repository contains the open source code which reproduces the results for the paper: Adversarial l
Human motion synthesis using Unity3D
Human motion synthesis using Unity3D Prerequisite: Software: amc2bvh.exe, Unity 2017, Blender. Unity: RockVR (Video Capture), scenes, character models
An LSTM based GAN for Human motion synthesis
GAN-motion-Prediction An LSTM based GAN for motion synthesis has a few issues reading H3.6M data from A.Jain et al , will fix soon. Prediction of the
An implementation of "Learning human behaviors from motion capture by adversarial imitation"
Merel-MoCap-GAIL An implementation of Merel et al.'s paper on generative adversarial imitation learning (GAIL) using motion capture (MoCap) data: Lear
Codes for building and training the neural network model described in Domain-informed neural networks for interaction localization within astroparticle experiments.
Domain-informed Neural Networks Codes for building and training the neural network model described in Domain-informed neural networks for interaction
QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper)
QAHOI QAHOI: Query-Based Anchors for Human-Object Interaction Detection (paper) Requirements PyTorch = 1.5.1 torchvision = 0.6.1 pip install -r requ
[ICCV 2021] Target Adaptive Context Aggregation for Video Scene Graph Generation
Target Adaptive Context Aggregation for Video Scene Graph Generation This is a PyTorch implementation for Target Adaptive Context Aggregation for Vide
Code for the ICCV'21 paper "Context-aware Scene Graph Generation with Seq2Seq Transformers"
ICCV'21 Context-aware Scene Graph Generation with Seq2Seq Transformers Authors: Yichao Lu*, Himanshu Rai*, Cheng Chang*, Boris Knyazev†, Guangwei Yu,
ARKitScenes - A Diverse Real-World Dataset for 3D Indoor Scene Understanding Using Mobile RGB-D Data
ARKitScenes This repo accompanies the research paper, ARKitScenes - A Diverse Real-World Dataset for 3D Indoor Scene Understanding Using Mobile RGB-D
🏃♀️ A curated list about human motion capture, analysis and synthesis.
Awesome Human Motion 🏃♀️ A curated list about human motion capture, analysis and synthesis. Contents Introduction Human Models Datasets Data Process
PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis
Impersonator PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer an
Neogex is a human readable parser standard, being implemented in Python
Neogex (New Expressions) Parsing Standard Much like Regex, Neogex allows for string parsing and validation based on a set of requirements. Unlike Rege
GANformer: Generative Adversarial Transformers
GANformer: Generative Adversarial Transformers Drew A. Hudson* & C. Lawrence Zitnick Update: We released the new GANformer2 paper! *I wish to thank Ch
People Interaction Graph
Gihan Jayatilaka*, Jameel Hassan*, Suren Sritharan*, Janith Senananayaka, Harshana Weligampola, et. al., 2021. Holistic Interpretation of Public Scenes Using Computer Vision and Temporal Graphs to Identify Social Distancing Violations. arXiv preprint.
POC for detecting the Log4Shell (Log4J RCE) vulnerability
Interactsh An OOB interaction gathering server and client library Features • Usage • Interactsh Client • Interactsh Server • Interactsh Integration •
[ICME 2021 Oral] CORE-Text: Improving Scene Text Detection with Contrastive Relational Reasoning
CORE-Text: Improving Scene Text Detection with Contrastive Relational Reasoning This repository is the official PyTorch implementation of CORE-Text, a
Anchor Retouching via Model Interaction for Robust Object Detection in Aerial Images
Anchor Retouching via Model Interaction for Robust Object Detection in Aerial Images In this paper, we present an effective Dynamic Enhancement Anchor
Convert long numbers into a human-readable format in Python
Convert long numbers into a human-readable format in Python
Official implementation of the paper "Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering"
Light Field Networks Project Page | Paper | Data | Pretrained Models Vincent Sitzmann*, Semon Rezchikov*, William Freeman, Joshua Tenenbaum, Frédo Dur
This is the official code for the paper "Learning with Nested Scene Modeling and Cooperative Architecture Search for Low-Light Vision"
RUAS This is the official code for the paper "Learning with Nested Scene Modeling and Cooperative Architecture Search for Low-Light Vision" A prelimin
2D Human Pose estimation using transformers. Implementation in Pytorch
PE-former: Pose Estimation Transformer Vision transformer architectures perform very well for image classification tasks. Efforts to solve more challe
Mosaic of Object-centric Images as Scene-centric Images (MosaicOS) for long-tailed object detection and instance segmentation.
MosaicOS Mosaic of Object-centric Images as Scene-centric Images (MosaicOS) for long-tailed object detection and instance segmentation. Introduction M
Papers, Datasets, Algorithms, SOTA for STR. Long-time Maintaining
Scene Text Recognition Recommendations Everythin about Scene Text Recognition SOTA • Papers • Datasets • Code Contents 1. Papers 2. Datasets 2.1 Synth
S-attack library. Official implementation of two papers "Are socially-aware trajectory prediction models really socially-aware?" and "Vehicle trajectory prediction works, but not everywhere".
S-attack library: A library for evaluating trajectory prediction models This library contains two research projects to assess the trajectory predictio
HIVE: Evaluating the Human Interpretability of Visual Explanations
HIVE: Evaluating the Human Interpretability of Visual Explanations Project Page | Paper This repo provides the code for HIVE, a human evaluation frame
Pytorch implementation for A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose
A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose Paper | Website | Data A-NeRF: Articulated Neural Radiance F
Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Challenge.
KAIROS MineRL BASALT Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL B
Edge-aware Guidance Fusion Network for RGB-Thermal Scene Parsing
EGFNet Edge-aware Guidance Fusion Network for RGB-Thermal Scene Parsing Dataset and Results Test maps: 百度网盘 提取码:zust Citation @ARTICLE{ author={Zhou,
ColBERT: Contextualized Late Interaction over BERT (SIGIR'20)
Update: if you're looking for ColBERTv2 code, you can find it alongside a new simpler API, in the branch new_api. ColBERT ColBERT is a fast and accura
Official PyTorch implementation for paper "Efficient Two-Stage Detection of Human–Object Interactions with a Novel Unary–Pairwise Transformer"
UPT: Unary–Pairwise Transformers This repository contains the official PyTorch implementation for the paper Frederic Z. Zhang, Dylan Campbell and Step
[NeurIPS 2021] ORL: Unsupervised Object-Level Representation Learning from Scene Images
Unsupervised Object-Level Representation Learning from Scene Images This repository contains the official PyTorch implementation of the ORL algorithm
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images This repository contains the implementation of our paper MetaAvatar: Learni
Official Pytorch implementation for 2021 ICCV paper "Learning Motion Priors for 4D Human Body Capture in 3D Scenes" and trained models / data
Learning Motion Priors for 4D Human Body Capture in 3D Scenes (LEMO) Official Pytorch implementation for 2021 ICCV (oral) paper "Learning Motion Prior
Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation
Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation This is the implementation of the approach describ
This repository provides code for "On Interaction Between Augmentations and Corruptions in Natural Corruption Robustness".
On Interaction Between Augmentations and Corruptions in Natural Corruption Robustness This repository provides the code for the paper On Interaction B
Advancing mathematics by guiding human intuition with AI
Advancing mathematics by guiding human intuition with AI This repo contains two colab notebooks which accompany the paper, available online at https:/
4D Human Body Capture from Egocentric Video via 3D Scene Grounding
4D Human Body Capture from Egocentric Video via 3D Scene Grounding [Project] [Paper] Installation: Our method requires the same dependencies as SMPLif
PyTorch implementation of the Pose Residual Network (PRN)
Pose Residual Network This repository contains a PyTorch implementation of the Pose Residual Network (PRN) presented in our ECCV 2018 paper: Muhammed
OpenMMLab 3D Human Parametric Model Toolbox and Benchmark
Introduction English | 简体中文 MMHuman3D is an open source PyTorch-based codebase for the use of 3D human parametric models in computer vision and comput
A library that can print Python objects in human readable format
objprint A library that can print Python objects in human readable format Install pip install objprint Usage op Use op() (or objprint()) to print obj
Research code for Arxiv paper "Camera Motion Agnostic 3D Human Pose Estimation"
GMR(Camera Motion Agnostic 3D Human Pose Estimation) This repo provides the source code of our arXiv paper: Seong Hyun Kim, Sunwon Jeong, Sungbum Park
MonoScene: Monocular 3D Semantic Scene Completion
MonoScene: Monocular 3D Semantic Scene Completion MonoScene: Monocular 3D Semantic Scene Completion] [arXiv + supp] | [Project page] Anh-Quan Cao, Rao
A simple algorithm for extracting tree height in sparse scene from point cloud data.
TREE HEIGHT EXTRACTION IN SPARSE SCENES BASED ON UAV REMOTE SENSING This is the offical python implementation of the paper "Tree Height Extraction in
Graph Self-Attention Network for Learning Spatial-Temporal Interaction Representation in Autonomous Driving
GSAN Introduction Code for paper GSAN: Graph Self-Attention Network for Learning Spatial-Temporal Interaction Representation in Autonomous Driving, wh
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance (3DV2021)
Exploring Versatile Prior for Human Motion via Motion Frequency Guidance This is the codebase for video-based human motion reconstruction in human-mot
FOTS Pytorch Implementation
News!!! Recognition branch now is added into model. The whole project has beed optimized and refactored. ICDAR Dataset SynthText 800K Dataset detectio
Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning
Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning This is the official repository of "Camera Distortion-
Code to produce syntactic representations that can be used to study syntax processing in the human brain
Can fMRI reveal the representation of syntactic structure in the brain? The code base for our paper on understanding syntactic representations in the
Tightness-aware Evaluation Protocol for Scene Text Detection
TIoU-metric Release on 27/03/2019. This repository is built on the ICDAR 2015 evaluation code. If you propose a better metric and require further eval
Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)
Real-time VIBE Inference VIBE frame-by-frame. Overview This is a frame-by-frame inference fork of VIBE at [https://github.com/mkocabas/VIBE]. Usage: i